Dead by Daylight Update 6.0.1 - Bug Fix Patch

Dead by Daylight Update 6.0.1
Dead by Daylight Update 6.0.1 Steam

Dead by Daylight recently received an update that fixed a plethora of bugs. The developers also announced that the Sixth Anniversary limited-time event, Twisted Masquerade, has been moved to June 16th at 11:30 a.m. ET.

Bug Fixes

The developers fixed a couple of game crashes. The first is the crash when teleporting as The Dredge, and the second is when playing against the Huntress or Trickster, who are two killers in-game. The patch should have resolved these two problems.

However, there is an ongoing issue where players experience game rubber banding since Update 5.7.0. The developers are still investigating and hopefully, they have a fix for a later update.

Dead by Daylight Update 6.0.1

Bug Fixes
  • Tentatively fixed an issue that caused lag while navigating the loadout menu.
  • Tentatively fixed an issue that could cause Survivors crawl speed to be higher than normal.
  • Fixed an issue that caused the Dredge's Very Rare Twisted Plaything outfit to stretch during its apparition in menus. (All platforms except Steam and Epic)
  • Fixed an issue that allowed bloodpoint offerings to be displayed in custom game loadout presets.
  • Fixed an issue that caused some tabs in the UI to display broken background images when the tab text was short.
  • Fixed an issue that could cause the Game Manual list of entries to scroll too slowly on some platforms.
  • Fixed an issue that sometimes caused the Cannibals Chainsaw to be silent for survivors.
  • Fixed an issue that caused survivors to continue their injured grunt SFX when fully healed themselves using the Solidarity Perk.
  • Fixed an issue that caused two impact SFXs to be heard when The Dredge is breaking a wall.
  • Fixed an issue that caused an incorrect surface SFX to be played when a specific part of the Garden Of Joy hook is hit by a killer.
  • Fixed an issue that caused the SFX and VFX Nightfall warning to be missing when the Killer injures a survivor right before the notification threshold.
  • Fixed an issue that caused the Dredge's smoke to be missing.
  • Fixed an issue that caused the Dredge to be visible when teleporting to a locker.
  • Fixed an issue that caused the Entity Spikes on blocked lockers to sometimes disappear when looking at them from higher ground.

You can read more about the update here.

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