Counter-Strike: Global Offensive Operation Riptide Live

Counter-Strike: Global Offensive
Counter-Strike: Global Offensive Valve

Valve multiplayer-only FPS game, Counter-Strike: Global Offensive, just got a massive update. The developer released Operation Riptide that brings tons of changes, along with new content and bug fixes.

Several of the game’s weapons have been tweaked. Body damage of Deagle is reduced, whereas, body damage of M4A1-S is increased. The price of Dual Elites is reduced to $300 and Riot Shield can now be purchased from the Buy Menu.

Map queue of several game modes has also been updated. The Country map is added to Danger Zone game mode, and Ravine and Extraction maps are added to Wingman game mode. Map pools of Competitive, Casual, and Deathmatch game modes will now feature Basalt and Insertion II. The update also removed five maps from official matchmaking. Those five maps are Grind, Mocha, Pitstop, Calavera, and Frostbite.

The rest of the changes are mentioned below:


Private Matchmaking Queues
  • Generate a Queue Code and share it with your friends to create a private Premier match on Valve servers
  • Or, select one of your Steam Groups and play a match exclusively with other members of that group
Short Competitive
  • Added the option to select a preference for match duration in competitive Matchmaking: Short (MR 16), Long (MR 30), or No Preference.
  • Added the option to select Classic Deathmatch, Team Deathmatch (first team to 100 kills wins), and Free-for-all Deathmatch (all players are enemies).
  • Reduced max rounds to 10 and eliminated half-time team swap.
  • Reduced round time
  • Adjusted weapon progression
Arms Race
  • Adjusted weapon progression
  • Players now receive a health-shot after three kills
  • Grenades can now be dropped just like weapons.
  • Vision after death reduced from 3.0s to 2.0s (vision by headshot reduced from 1.0s to 0.5s).
  • Riot Shield
    • Added the Riot Shield heavy weapon to the buy menu, currently purchasable by CTs in Casual Hostage map groups.
  • Slight visibility tweak from T spawn through mid
  • Improved visibility into B back site from upper tunnels
  • Made gate at top of banana solid
  • Revised 1v1 layout
  • Minor bug fixes
  • Increased size of plantable area in both bombsites
  • Fixed bullet penetration on plywood surfaces
  • Further optimizations
  • Added 1v1 arenas

The complete patch notes are available on the official site.

So what do you think? Are you interested in Operation Riptide? Have you been playing Counter-Strike: Global Offensive recently? Let us know your thoughts in the comments section below.

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