Call Of Duty: WWII Future Updates, Patches To Focus On Servers, Connectivity Issues

  • Playstation 4
  • Windows
  • Xbox One
  • Shooter
Call Of Duty WWII campaign
Call Of Duty: WWII made $500 million in its opening weekend, and Activision has pledged to support the game with more content in the months ahead. Call Of Duty: WWII is available now on PS4, Xbox One and PC. Activision/Sledgehammer Games

Call of Duty: WWII's reception has been outstanding. In a press release from Activision, the new WW2 shooter earned $500 million its opening weekend, effectively double the performance of Call of Duty: Infinite Warfare last year. However, players have reported some major issues in the game, including server errors that have made WWII's multiplayer unplayable. Thankfully, the team at Sledgehammer Games is committed to expediting the fixes and have released a patch for the PS4 on Monday:

Dedicated servers should go a long way to improve matches on the PS4 in the U.S., but there's no word to when the dedicated servers patch is expected to make its way to other regions and platforms. Unfortunately, while the team at Sledgehammer Games is committed to resolving the issues, it looks like the fixes won't come overnight.

Sledgehammer issued a statement on Sunday to share some of the issues, most of which concern server errors and connectivity, the devs are working to patch as soon as possible. Check out Sledgehammer's status update below:

Dedicated Servers – This weekend we rolled out various test solutions in limited markets in order to fully analyze real-world conditions without risking disruption. This level of data and diagnostics is helping us work toward a permanent solution as quickly as possible.  We’ve begun to test dedicated servers today in the US. We’ll watch this test closely, and once we analyze the results we’ll look to expand.

Game Disconnects From Server - After much testing, our engineering teams identified the root cause of this issue, which can also result in lost stats and post match lobby freezes.  Later tonight, we plan to deploy a patch across both consoles worldwide. We’ll monitor the results, and keep everyone updated.

Headquarters – As we focus on the return to dedicated servers as our highest priority, we will continue to utilize a solo-HQ experience.  Players can still invite friends, which we encourage everyone to try.  But we get it, HQ is best enjoyed with a thriving, fully populated social community interacting together. So hang in there while we address the most pressing concerns first.

We also want to reinforce our commitment to PC fans. We have the next PC Title Update ready to go, but we believe we need to work through the issues noted above first – many of which also affect PC players. For this reason, we’ll wait a bit longer before deploying the patch to the PC in order to ensure everything is the way it needs to be first.


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