Artifact Beta 2.0 July 23 Update Adds New Design For Rank Badges, Patch Notes Here

Changes are here.
Changes are here. Valve

Valve’s card game, Artifact, received an update yesterday. The patch makes some balancing changes to several cards and also fixed half a dozen bugs. Your update should download automatically once you try to open the game.

The update edited the text of Keenfolk Golem and also added Break to the glossary. The Attack buff for Plans Within Plans is reduced to only one round and Temple of War will now bounce cursed items. Ventiloquy taunted units will now deal one battle damage to their enemies and Spiked Carapace will not update during combat. Wildwing Bat now has three charges, and a single charge is used when Melee Creep replaces Wildwing.

The update made several other changes. You can read about them below and on the official site.

Artifact Beta 2.0 July 23 Patch Notes

Card Text

  • Added Break to the glossary.
  • Updated Keenfolk Golem text to say that it doesn't discard your whole hand.


  • Plans Within Plans attack buff reduced to 1 round duration.
  • Wildwing Bait now starts with 3 charges and uses a charge each time a Wildwing replaces a Melee Creep.
  • Ventiloquy causes taunted units to deal 1 battle damage to their new target.
  • Tidehunter replaces Kraken Shell with Anchor Smash: The first time you play a non-item card from Tidehunter's lane, deal 1 damage to its adjacent enemies and give them -1 Attack this round. If there are none, battle the enemy tower instead.
  • Temple of War can bounce cursed items.


  • Fixed a bug preventing reward popups from showing after players gained ranks.
  • Blink scrolls are no longer handed out when the game ends before the combat phase.
  • Fixed a bug where cards with multiple targeting steps would get stuck if the shot clock expired while choosing targets.
  • Fixed various effects being treated as Auras for the purpose of Devour when they shouldn't have been.
  • Fixed hero draft decks sometimes having more than the legal number of copies of a card.
  • Spiked Carapace no longer updates the game mid-combat.
  • Lethal trample damage to the tower no longer causes damage effects to happen twice.


  • Added new design for Rank badges.

So what do you think? Are you interested in any of these changes? How do you like the new design of Rank badges? Let us know your thoughts in the comments section below.

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