Ark Survival Evolved October 15 Update Brings Tons of Balancing Changes

Ark Survival Evolved
Ark Survival Evolved Microsoft

Ark Survival Evolved continues to get support even years after launch. The developer of the game just released an important update today for PC, and it brought a plethora of balancing changes. Along with that, you can expect several QoL tweaks and bug fixes.

The patch increased the Industrial Grinder’s slots to 60 from the previous 30. Tek Cloner register range has been increased by three times, and Tek Surveillance Console Stack Size is decreased to 5 from the previous 100. The output of Magmasaur’s smelting is increased by 100%, and Ankylosaurus now has auto-harvest enabled. Rockdrakes and Achatina are now breedable.

We have mentioned the balancing changes below.

Blood Stalker
  • Reduced piercing damage from 85% to 65%.
  • Players grappled now get a 20-second immunity buff from being webbed by the Bloodstalker again
  • No longer unequips player’s melee weapon when webbed
Wyverns
  • Reduced Wyvern HP gained per level by approximately 20%
  • Reduced armour penetration on Lightning Wyvern beam attack by approx 20%
  • Buffed Fire Wyvern right-click attack by approx 30%
  • Prevented Void Wyvern from performing a right-click attack unless mounted by a rider
  • Adjusted Wyvern base drag weight to match Crystal Wyverns so that they behave similarly against items that take this into consideration, such as the Net Ammo. (Therefore Fire, Lightning, and Poison Wyverns can now be netted).
Noglin
  • Now targetable by Plant X
  • Takes reduced damage from Plant X when attached to a player
Net Ammo
  • Increased durability usage on Harpoon Gun for net ammo specifically. Cost per net fired increased by approx 250%
  • Increased weight of weight ammo from 0.2 to 2.0
Mammoth
  • Prevented being dismounted from creature when you are buffed by the Mammoth
  • Mammoth war drummer now gets 40% damage mitigation whilst drumming
Shadowmane
  • Reduced the range the stun attack can target horizontally by 20%
  • Increased the holding space bar jump distance by 20%
  • Reduced how many targets the Shadowmane can chain stun when right-click is held to 7 targets from 15 targets
  • Increased cooldown of teleport attack from 4.5 seconds to 15 seconds and each target added increases the cooldown by 2 seconds rather than 1 second - Increased the length of the immunity buff after a player has been stunned by the Shadowmane from 30 seconds to 50 seconds.
  • Reduced passive creature armor from 124 to 80 and reduces its armor gained per level by 35%
Global Stun Immunity Buff
The following dismounts will now respect an overriding dismount immunity buff when the effect is created by any of the following creatures and items:
  • Void Wyvern
  • Shadowmane
  • Netgun
  • Flash bang (Plant Z Grenade)
Miscellaneous Balance
  • Prevented the Exo mek from filling turrets that have recently fired
  • Increased Megalosaurus damage with the nighttime buff by approx 25%
  • Increased Tek Turret HP by 100%

As mentioned above, the update also brought some QoL changes and bug fixes. You can read about them from the official site.

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