Warhammer 40,000: Darktide Patch 1.0.22 Goes on Bug-Squashing Mission

Time to listen to some tunes.
Time to listen to some tunes. Fatshark

Warhammer 40,000: Darktide, the co-op first-person game by Fatshark, received a major update yesterday. Patch 1.0.22 doesn’t bring any new content but features many bug fixes to improve game performance.

All aspects of the game have been touched upon, including weapons, blessing, enemies, cosmetics, and even game stability. A portion of the patch notes is mentioned below.

  • Fixed an issue where the Accatran MG Mk II Heavy Laspistol wasn't affected by Feats and Blessings that increased reload speed or attack speed.
  • Balance tweak Crucis Mk II Thunder Hammer
    • Increase light attack baseline armor mod vs Flak Armor (from 75% to 90%) and Carapace armor (from 1% to 25%)
    • Increase heavy attack baseline armor mod vs Flak Armor (from 75% to 90%) and Carapace armor (from 20% to 25%)
  • Fixed a bug where you couldn't use your weapon special action while blocking with the Munitorum Mk III Power Sword, Obscurus Mk II Blaze Force Sword and the Tactical Axes.
  • Fixed a bug on the Cadia Mk IV Assault Chainsword stats where the 3rd and 4th attack in the light combo didn't have the correct icon in the detailed stats screen.
  • Fixed a bug where you sometimes couldn't use the second attack in the heavy combo while sprinting with Brute-Brainer Mk III Latrine Shovel.
  • Fixed issue where the Artemia Mk III Purgation Flame' could play an unnecessary animation on wield.
  • Fixed a bug where some of the Ogryn weapons didn't receive attack speed buffs as intended.
  • Fixed a bug where heavy attacks on Achlys Mk VIII Combat Axe didn't have the correct icons in the stats screens.
  • Fixed damage calculation code for the stat screen for weapons. This affected weapons that shot projectiles that both explode and have impact damage.
  • Fixed a bug on the Rifthaven Mk II Purgatus Force Staff where you couldn't change weapon while you were firing the charged secondary action attack.
  • Increased responsiveness of shooting after aiming down sights with Vraks Mk III Headhunter Autogun.
  • Added an ability to the Vraks Mk VII Headhunter Autogun to be able to cancel reload by using weapon special.
  • Fixed action chaining on Lorenz Mk V Kickback and Lorenz Mk VI Rumbler to allow use of special attack chain from aiming down sights and sprinting.

The complete patch notes of Warhammer 40,000: Darktide Patch 1.0.22 are available on the official site.

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