Total War: Warhammer III Improves Unit Responsiveness and More in Update 1.1

Update 1.1
Update 1.1 Twitter/@totalwar

The first major update for the turn-based strategy RPG Total War: Warhammer III is now available. Update 1.1 brings plenty of stability and performance fixes, resolves numerous gameplay bugs, and implements various improvements to make the game more worthwhile.

One of the biggest changes in Update 1.1 is the improved responsiveness of both melee and ranged units. For instance, infantry units will now react to orders and respond similarly to how they performed in Total War: Warhammer II.

The developers also want the game to be as stable as can be, so they included plenty of bug fixes in this patch. For example, the game no longer crashes when Alt-tabbing to another window. Furthermore, the severe performance hit when viewing steam visual effects during a custom battle has been resolved.

Two new maps are now available for the Domination game mode as well. These are the Arnheim and Battle for Itza.

New Multiplayer Map: Arnheim
New Multiplayer Map: Arnheim Creative Assembly

Update 1.1 Highlights

GAME
Stability and Performance
  • Fixed a crash triggered after losing a Caravan, saving the next turn, and then re-loading the file
  • Implemented several optimizations to distance and overdraw in the game
Graphics
  • Fixed an issue where vegetation would appear dark when adjusting the game’s graphics settings
  • Fixed an issue that would result in white flickering lines appearing around mountain models on the campaign map
GAMEPLAY MECHANICS
  • Corrupted traits are now removed as the corrupted character spends time in a province with lower levels of that particular type of corruption
  • Fixed an issue where the Everlasting Gift [technology] would remove some of the effects of the Gift of Slaanesh [upgrade] rather than applying the correct bonuses
  • The Supply Lines values will now update properly when disbanding Lords
  • Fixed an issue where handing off control of a second Army joining a battle to the AI would prevent them from joining and prevent the battle from concluding
CAMPAIGN
The Realm of Chaos
  • Reduced the effect of negative traits inflicted upon entering the Realms of Chaos by ~50%
  • Negative traits inflicted by the Realm of Chaos will now be removed when a Legendary Lord completes the survival battle within that realm
MULTIPLAYER
Domination (Gameplay)
  • The army fund distribution between the main army and reinforcements has been rebalanced from 40% (main army)/60% (reinforcements) to 50%/50%
  • We’ve adjusted the additional supplies a player gains when they are trailing in a Domination match:
    • +5 supplies per second when trailing by 1000+ tickets
    • +10 supplies per second when training by 2000+ tickets

The full patch notes can be found on the game’s official website.

Total War: Warhammer III is available on PC.

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