Total War: Warhammer III: Orion Gains New Faction Effects in Update 2.2.0

Total War Warhammer III Patch 2.2.0
Update 2.2.0 Creative Assembly

The massive Update 2.2.0 for Total War: Warhammer III implements plenty of balancing changes. This patch is now available for download on Steam.

Orion, the Wood Elves’ Legendary Lord in Warhammer III, has been improved. According to developer Creative Assembly, Orion is now rewarded handsomely for fighting multiple factions at once, allowing him to have a more expansionist playstyle, thanks to his increased mobility, among other things.

For instance, he now gains a 50% increase in movement range while in Worldroots Stance. Furthermore, Orion’s army has an 8% reduced upkeep for each active war, in addition to a 4% reduced upkeep for all other armies.

The company also made some changes to Orion’s Wild Hunt, making it trigger more frequently, though with a shorter duration. As a result, its cooldown and duration are reduced to 10 and 5, respectively. And oh, Orion gets a 50% battle movement speed boost during Wild Hunt as well.

Here are the other balancing changes in Update 2.2.0:

Warriors of Chaos
  • Aspiring Champions
    • HP increased to 9,856
  • Chaos Giant
    • Armor increased to 50
    • Base weapon damage increased to 200
    • Armor-piercing weapon damage increased to 500
    • Multiplayer cost reduced to 1,400
  • Abilities
    • Giver of Glory: Physical resistance effect increased to 20%
    • Shadow Shroud (Be’Lakor): Duration reduced to 20 seconds; Multiplayer cost increased to 200 gold
  • Sigvald
    • The Innate trait now grants the Fascination army ability to Sigvald’s army if he is your faction leader.
    • Egomaniacal now grants the Narcissism army ability to Sigvald’s army if he is your faction leader.
    • Born to Serve now grants the Sweet Sorrow army ability to Sigvald’s army if he is your faction leader.
    • Favored Son now grants +4 Armor-Piercing Melee Damage to Marauders, Warriors and Chosen of Slaanesh.
    • Marked By Slaanesh now grants +5 Melee Defense to Marauders, Warriors and Chosen of Slaanesh.
Wood Elves
  • Wild Hunt
    • All characters get +25% movement range after razing a settlement during the Wild Hunt.
    • No cooldown on Deeproots teleportation during the Wild Hunt.
  • Orion Lord Effects
    • Weapon Strength and Charge Bonus buffs now affect all cavalry units, not just Wild Riders and Stag Knights.
    • Removed +5% faction-wide missile damage
  • Durthu
    • Faction Effect Changes:
    • New: Attribute: Wallbreaker for all Treemen and Ancient Treemen.
    • New: Attribute: Mastery of the Elemental Winds for all Ancient Treemen and embedded Spellsinger heroes.
    • New: Passive Ability: Wrath of the Wood (mapwide missile damage buff when casting) for Ancient Treemen.
    • Removed: -50% recruitment cost for Branchwraiths
    • Removed: +10 melee attack in forest battles
    • Changes to Lord Effects:
    • Removed: +5% weapon strength factionwide
    • Removed: +10 charge bonus for tree spirit units
    • Added: Passive ability: Resplendence of Luminescents (AoE melee buff) to all Treekin units
    • Added: Passive ability: Annoyance of Netlings (AoE melee debuff) for Treemen units

The full patch notes can be found here.

Total War: Warhammer III Update 2.2.0 is available on PC.

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