TMNT: The Cowabunga Collection Received its First Major Update, Patch Notes Here

Konami has confirmed an August 30 release date for Teenage Mutant Ninja Turtles: The Cowabunga Collection on PC and consoles.
Konami has confirmed an August 30 release date for Teenage Mutant Ninja Turtles: The Cowabunga Collection on PC and consoles. Konami

Teenage Mutant Ninja Turtles: The Cowabunga Collection received its first major update more than three months after its release. The patch brings some highly demanded-features along with online multiplayer support for one of its games.

TMNT IV: Turtles in Time now supports online multiplayer. Customizable button mapping and additional screen filters for all Game Boy games have been added as well, and visual settings are now saved per game.

The developer promised that MP support for TMNT III: The Manhattan Project will be added in a future update, so we also have that to look forward to. Meanwhile, you can read the highlights of the patch below.

New Additions
  • When creating an online lobby, the player can now set the lobby size for the two arcade games. Host can limit it to 2, 3, or 4 players.
  • When creating an online lobby, the player can now set the frame delay to “Automatic.” When this is set, the input lag adjusts according to the number of players.
  • A new enhancement added to SNES and Super Famicom TMNT: Tournament Fighters. Ultimate-Attacks can now be enabled in Story Mode ON/OFF.
  • A new enhancement added to Super Famicom TMNT: Tournament Fighters. “Group Mode” can now be enabled ON/OFF. (Only available in the Japanese version.)
  • A new enhancement added to Arcade US/JP Teenage Mutant Ninja Turtles. Number of lives per coin can be adjusted from 1-5.
  • A new enhancement added to Arcade US Turtles in Time. Number of lives per coin can be adjusted from 1-8.
  • A new enhancement added to Arcade US/JP Teenage Mutant Ninja Turtles. Difficulty can be adjusted.
  • A new enhancement added to Arcade US Turtles in Time. Difficulty can be adjusted.
  • A new enhancement added to Arcade US Turtles in Time. Game Loop can now be turned ON/OFF. While ON, the game will restart from the beginning after the credits.
  • New button action added to “Arcade US/JP TMNT,” “Arcade US Turtles in Time,” “SNES/Super Famicom Turtles in Time,” and “Genesis/MegaDrive Hyperstone Heist.” Players can now assign a button to “Special.” This button presses “Attack” and “Jump” together to make it easier to do special attacks.
  • Audio for various games and the Main Menu adjusted
  • Additional pages for NES Tournament Fighters and GEN Tournament Fighters added to the Strategy Guide.
  • Additional page for GEN Tournament Fighters and GEN Hyperstone Heist added to the Strategy Guide.
  • Visual settings are saved per game.

The complete patch notes, which also mentions the bug fixes, are available over here.

Join the Discussion
Top Stories