Star Wars Battlefront 2 Update 1.1 (1.06) Adds New Map & Hero Ship

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Star Wars Battlefront 2 has been updated, and the new patch brings Iden's TIE Fighter to multiplayer. Fixes also improve weapon balance and Assault maps. Star Wars Battlefront 2 is available now on PS4, Xbox One and PC. EA

DICE has updated Star Wars Battlefront 2 to version 1.1 (or 1.06 depending on platform), and the patch adds tons of tweaks and new content for players to enjoy. Crait can now be played in Blast Mode and Iden’s modified TIE fighter from the campaign is now a hero ship in multiplayer. A recap of the full patch notes is below.

NEW CONTENT

  • Blast On Crait: Battle through crystals and mines in a modified version of the Crait map featured in the previous season’s DLC drop.
  • Iden Versio’s TIE/In fighter: Has abilities including Afterburner, Laser Barrage, Dual Photon Torpedoes and Inferno Leader. Basically the ship can speed boost, shoot homing missiles and point out enemy targets to teammates. Star Cards have also been added to buff these enhancements.

 

HEROES

  • Finn: Reduced base damage of his EL-16 from 65 to 45. Reduced the time before heat cooldown kicks in from 3.5 to 1.5 seconds. Reduced damage of each Deadeye shot from 40 to 30.
  • Phasma: Reduced the heat generated per shot of her F-11D.
  • Lando: Fixed a bug where Maximized Efficiency was not properly granting cooldown reduction.
  • Boba Fett: Reduced the damage per rocket of Rocket Barrage from 90 to 78. Reduced the inner damage radius for each rocket of Rocket Barrage from 2 to 1.5 meters. Reduced the outer damage radius for each rocket of Rocket Barrage from 4 to 3 meters.

 

CLASSES AND SPECIAL UNITS

  • Wookie Warrior: Reduced Bowcaster center projectile damage multiplier from 1.3 to one. Lowered Bowcaster fall off distance at the start from 20 to 10 meters and at the end from 30 to 25 meters. Reshuffled Bowcaster explosion damage and projectile damage to make falloff have higher effect. Increased Bowcaster heat per shot.
  • Specialist: Reduce size of scope glint. Added scope glint to the following long range weapons: EL-16HFE, A-280, Pulse Rifle and Captain Phasma’s F-11D. Reduced heat per shot for the following long range weapons: Valken-38X, E-5S, DLT-20A, DLT-19x, A280 and DLT-19D. Increased the bursts per minute of all Infiltration variants from 100 to 130.
  • Heavy: Reduced the AOE of Supercharged and Explosive sentry. Increased heat per shot for Supercharged Sentry from 0.015 to 0.017.
  • Officer: Reduced explosion damage when turret is destroyed by blaster fire from 150 to 25. Added ability icons denoting that a player has been boosted by Recharge Command. Turrets now have an icon that show when the turret is engaging an enemy.

 

WEAPONS

  • CR2: Lowered start damage from 17 to 16. Lowered end damage from nine to eight. Reduced damage falloff end distance from 40 to 30 meters.
  • Barrage: Reduced inner blast radius from 3.5 to 2 meters. Increased outer blast radius from 5 to 6 meters. Increased explosion damage from 55 to 100.
  • Blurrg-1120: Reduced falloff start distance from 20 to 15 meters. Reduced start damage of Explosive Shot from 29 to 26. Reduced end damage of Explosive Shot from 10 to eight. Reduced inner blast radius of Explosive Shot from 0.8 to 0.7 meters. Reduced outer blast radius of Explosive Shot from 2 to 1.8 meters. Reduced accuracy of the final shots when Burst Mod is equipped.
  • Top Mine: Increased the number of mines that can be deployed at the same time from one to two. Raised the time until the mines disappeared after death from 5 to 15 seconds.

 

GALACTIC ASSAULT MAPS

  • Kamino: Updated spawns to help the Droids attack. Phase 2 capture areas are now only the platforms.
  • Tatooine: Removed the A-Wing. Reduced AT-ST Battlepoint cost from 2,500 to 1,500. Reduced explosive objective timer.
  • Naboo: Updated spawns to help the Droids attack. Reduced health of the MTT. Reduced explosive objective timer.
  • Death Star II: Reduced explosive objective timer
  • Endor: Reduced explosive objective timer
  • Hoth: Reduced health of the AT-ATs. Reduced explosive objective timer.
  • Kashyyyk: Reduced health of the MTTs. Reduced explosive objective timer.
  • Crait: Updated spawns to help the First Order attack. Reduced health of the Phase 3 objectives from 5,000 to 4,000. Increased the cost of the Ski Speeder from zero to 200. Reduced health of the AT-M6s.
  • Jakku: Made 2 AT-ST’s available in Phase 1. Updated spawns to better orient players. Updated combat area for Phase 4. Reduced explosive objective timer.
  • Yavin: Lowered Battlepoint cost for AT-STs from 2,500 to 2,000. Lowered Battlepoint cost for Deathtroopers from 3,000 to 2,000. Lowered Battlepoint cost for Imperial Rocket Trooper from 2,000 to 1,750. Reduced explosive objective timer.
  • Takodana: Added AT-ST to Phase 1. Updated Phase 2 objective locations. Reduced explosive objective timer.
  • Starkiller Base: Tweaked Resistance spawns in Phase 1. Updated First Order combat area in Phase 1. Reduced explosive objective timer.

 

STRIKE

  • Tweaked Bomb Timer duration. Minor balancing tweaks.

 

GENERAL

  • Added a night variant to Tatooine Maps
  • Increased the frequency of alternative lighting variants across all maps
  • Updated visual appearances of the First Order on Crait
  • Fixed a bug where the LAAT overheat sound would affect everyone in the match
  • Milestone completion call outs in-match
  • Armor class Battlepoint multiplier reduced
  • Fixed a bug where both the Officer’s Recharge Command and Finn’s Big Deal abilities were not affecting Heroes or Special Units properly
  • Fixed an issue where each sector on the minimap would not light up properly the first time an enemy fired
  • Reduced fade in time for a minimap sector from 0.3 to 0.1 seconds
  • Stability improvements
  • Misc. bug fixing

 

True to earlier teases, Star Wars Battlefront 2’s 1.1 update adds tons of free fixes available across the multiplayer suite. The new content won’t exactly blow your socks off if you’ve played Crait or the campaign before, but it's nice to see DICE stick to its pre-launch promise of free DLC. With these adjustments, some of the game’s most overpowered items have been nerfed while expensive rewards are now easier to obtain.

Beyond these fixes, the next phase is, of course, a new themed season to enjoy. While nothing has been confirmed, we know something along those lines will be revealed soon and may very well relate to the prequel trilogy. We’d put our money on Clone Wars goodies, but we’re still waiting for an official announcement.

Star Wars Battlefront 2 is available now on PS4, Xbox One and PC. The 1.1 update should be available now across all three platforms.

Has Battlefront 2 been made better by this new update? Which fixes in these patch notes are you most excited to see in action? Tell us in the comments section!

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