Skul: The Hero Slayer Patch 1.7.2 Makes Event Map Playable and Tweaks Ultimate Golem

Skul: The Hero Slayer
Skul: The Hero Slayer Steam/SouthPAW Games

Skul: The Hero Slayer, the roguelike platformer title by SouthPAW Games, received a small update today. Patch 1.7.2 went live a few hours ago and it brought a plethora of bug fixes and improvements. Players can also expect minor tweaks to stages and enemies.

The patch makes the Danka Knight event map playable again. It also puts the Ultimate Golem layer in chapter three at the front of the map terrain. The Root Ent’s attack radius will now align with the pre-attack animation radius, and spirits spawned by the Saviour will explode as intended.

Bug Fixes
Stages, Enemy Characters
  • Fixed an issue in which the players could not progress from the tutorial map
  • Fixed a bug in which after squishing the Giant Mushroom Ent and then applying a Stun effect could trigger an unnatural animation for the player's character
  • Fixed a bug in which the sofa used as a jump pad in Chapter 2 was not working properly
  • Fixed a bug in which the Leonia Of Protection in Chapter 4 would sometimes throw rocks in the opposite direction
  • Fixed an issue in which the Veteran Adventurer Cleric's attack could still inflict damage even after the attack
  • Fixed an issue in which the Veteran Adventurer Celric would sometimes disappear from the map
Skulls
  • Adjusted the layer of [Explosion] effect of the Mage, Grand Mage, and Archmage to be in front of the layer of enemies.
  • Fixed a bug in which the player's control would not work if the player had been affected by a status effect while Concentrating
  • Fixed a bug in which the Aqua Skull and Poseidon's [Tornado] would not properly track the player
  • Fixed a bug in which the skill [Rising Slash]'s effect of the Warlord Skull was not being properly displayed after completing the 1st concentration level
Items, Inscriptions
  • Fixed a bug in which the item effect of Chimera's Poison Fang did not apply to Dark Enemies
  • Fixed a bug in which the effect of level 4 Arson Inscription would only be activated once
  • Fixed a bug in which Omen items that had the Sun and Moon inscriptions could reset the number of defeated enemies required to trigger the effect of overcoming death with 1 hp
  • Fixed a bug in which dropping the Execution Axe and then picking it up again did not increase the Max HP
  • Fixed a bug in which changing Omen items to other items showed the Omen item's rarity to be seen as a Unique item in the UI
Quintessence
  • Fixed a bug in which the effect of Archdemon was not working properly; Increased damage depending on how further the enemy was

You can read the complete patch notes of Skul: The Hero Slayer Patch 1.7.2 on Steam.

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