Resident Evil Engine Used With Multiple Upcoming Capcom Games

Which games exactly is another matter entirely.
RE Engine
Numerous titles utilizing the RE Engine are in the works for Capcom. Capcom

Capcom’s redemption arc is far from over, it seems, as the Japanese video game developer and publisher is looking to capitalize on the success of its latest engine and translate it into more games for their various franchises.

Devil May Cry v
Devil May Cry V is one of Capcom's recent releases that runs on the RE Engine. Photo: Capcom

The company’s record-breaking year last year was marked by a return to form from some of its best-known franchises. It was the year when Monster Hunter World, the latest in a franchise spanning 15 years and two generations worth of consoles, became Capcom’s best-selling title of all time, shipping 12 million units worldwide. It’s also seemingly the last video game Capcom developed on the MT Framework, a game engine developed by Capcom itself. Their later releases, including Resident Evil 7: Biohazard, Resident Evil 2 Remake and Devil May Cry V, all utilize their brand-new RE Engine, which is known for its photorealistic rendering of models as well as enhanced lighting capabilities.

The Q&A following the fiscal year earnings also gave more details on Capcom’s future plans with their games, and how these plans revolve around the use of their newest engine.

“While we are unable to comment on the specific number of titles or release windows, there are numerous titles currently being developed internally with the RE ENGINE,” Capcom stated, when asked what specific titles were being developed with the RE Engine.

However, Capcom also iterated the importance of the RE Engine moving forward, as the new generation of consoles looms ever closer. “The games we developed using the RE ENGINE during this current hardware generation have received critical acclaim, and from the early stages of building this engine, we kept the ability to augment it for next-generation development in mind; as such, we view the RE ENGINE as one of our strengths that will contribute to next-generation game creation,” Capcom added.

While we have yet to see exactly which titles these are, there are a few candidates that can fit in well with what the RE Engine has to offer. We can safely assume that there will be another Resident Evil title in the near future that will run on the RE Engine, as that was its primary purpose. Personally, since we’re talking Shinji Mikami already, I would love another Dino Crisis title. It’s already very thematically close with the Resident Evil series, so there’s that. Of course, it would also be quite exciting to see another Dead Rising title, one that’s actually a good game this time, as well as a proper Onimusha sequel, as it’s getting buzz after the announcement of an HD remaster of the original release.

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