Rainbow Six Siege Y8S2.2: Defuser Pickup Options Added and Bugs Squashed

Rainbow Six Siege Y8S2.2 Patch Notes Steam/Ubisoft

A mid-season update for Tom Clancy's Rainbow Six Siege is now live and it brings a much-needed feature. The patch also makes improvements to Squad matchmaking and player protection. Several bugs related to operators, gameplay, level design, and more have been addressed as well.

Players can now choose what kind of defuser pickup behavior they want, with choices between automatic, manual, and both; the last one will be the default option. Changes to the calculation of squad matchmaking ratings have been made as well, which should result in fairer matches. Maybe now I won't get matched against Platinums and Diamonds anymore.

The sanction messaging in the match feed will no longer include specific references to BattlEye. Instead, it will use more general messaging while still providing the reason for the sanction. You can read about the rest of the changes below.

Operators

  • FIXED - Small gap on the left side of Mira's Black Mirror when deployed in the center of the reinforced walls.
  • FIXED - Kali's CSRX 300 has excessive lateral recoil on consoles.
  • FIXED - Lesion can reinforce walls and put up barricades in the team deathmatch game mode.
  • FIXED - Fenrir receives additional scoring points each time he redeploys the F-NATT Dread Mine.

Gameplay

  • FIXED - In Article 5, matchmaking between Sony and Xbox is possible when players have crossplay matchmaking turned off.
  • FIXED - Gap can be created after destroying the soft part underneath a reinforcement.
  • FIXED - Stacking 10 Observation Blocker will block bullets.

Level Design

  • FIXED - Exploitable line of sight on stacked supply crates at EXT Garage in Consulate map.
  • FIXED - Unfair line of sight when using Azami's Kiba Barrier on the door frame in 2F Solarium on Chalet map.
  • FIXED - Unfair line of sight when using Azami's Kiba Barrier on the door frame in 1F Bar stock on Chalet map.
  • FIXED - Players can destroy devices on the other side of a reinforced wall by destroying the breakable floor underneath it.

Audio

  • FIXED - Wrong footsteps SFX if another player is on a different floor.
  • FIXED - No SFX play when Attacker uses a melee attack on Castle's Armor Panel.
  • FIXED - Various Audio issues.

User Experience

  • FIXED - Toggle for match replay missing from custom games.
  • FIXED - The Tactical Timeout scoreboard is empty in custom games.
  • FIXED - Various UI Issues.

You can read the complete patch via the official site.

So, what do you think? Are you interested in any of these changes? Have you been playing Rainbow Six Siege recently? Let us know your thoughts in the comments section below.

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