'Rainbow Six Siege' Hong Kong DLC Delayed: Ubisoft Announced Operation Health Plans To Improve Buggy Shooter

9.0
  • Playstation 4
  • Windows
  • Xbox One
  • Action
  • Combat
  • Shooter
2015-12-01
Ubisoft announced a new Operation Health project to focus on making 'Rainbow Six Siege' a polished game by fixing the bugs that have plagued the popular shooter.
Ubisoft announced a new Operation Health project to focus on making 'Rainbow Six Siege' a polished game by fixing the bugs that have plagued the popular shooter. Ubisoft

The recipe to success for Rainbow Six Siege has been its dynamic multiplayer gameplay combined with the game's regular free DLC content that delivers new two new operators and a new map every quarter. Siege's plan is simple, but not easy to maintain. Case in point, the most recent Rainbow Six Siege Operation Velvet Shell DLC introduced two great operators in Jackal and Mira as well as a fantastic new map in Coastline. However, players were quick to discover bugs including a melee from that outside that could disable Mira's black mirror to other inconsistencies in hit boxes and damage.

To address the issues, Ubisoft launched its Technical Test Server (TTS) to pinpoint bugs and resolve them as quickly as possible. Due to the amount of fixes and improvements necessary for the game, the developer team announced that its highly anticipated Rainbow Six Siege Hong Kong DLC will be delayed for a new project: Operation Health.

According to Ubisoft, the dev team promised to focus on three key aspects of Siege for the next three months. The goal is to fix issues and to maintain stability in the upcoming years.

The 'Rainbow Six Siege' development team will focus on three pillars to improve the game's playability.
The 'Rainbow Six Siege' development team will focus on three pillars to improve the game's playability. Ubisoft

In terms of Technological Improvments, the team will push One-Step matchmaking to make finding games faster and easier. Next, server will have improve reliability as well as feature improvements like a dedicated voice and party system. Finally, the team will work towards faster servers that deliver higher tick rate and improved hit registration. In the Deployment Process, improvements and changes to Siege will be released in a calculated manner. First, the changes will be tested on the TTS before making its way to PC and finally console. Should the implementations create errors, the devs are also working on a systems rollback feature that will revert to past settings in case of emergency. Finally, the last pillar in Operation Health is Bug Fix Sprints, the action of addressing the top bugs in smaller batches to efficiently improve the game.

However, the focus on Operation Health will slow down other anticipated Siege content, most notably the Hong Kong DLC release date. Instead of the anticipated May release, Ubisoft announced HK will be released in August as a part of Season Three. South Korea will shift to a Season Four release in November. Finally, Poland will no longer have a dedicated Season, though Poland's GROM operators will be released at the start of Season Three and Four.

With the omission of an official Poland Season, the number of new maps coming to Siege this year will be reduced from four to three.

Ubisoft promises to share additional information regarding Rainbow Six Siege Operation Health come a full panel discussion on May 21, the day of the Siege Year 2 Pro League finals.

What are your thoughts on the new Rainbow Six Siege Operation Health announcement? Are you happy about Ubisoft's decision? Let us know in the comment section below.

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