Nvidia's Ray Tracing Technology Coming To Many More Games

Raytracing KnowTechie

At the GTC China 2019 conference Nvidia revealed that several games are going to support its ray tracing technology via RTX graphics cards.

Surprisingly, the popular Battle Royale game Ring of Elysium will also be supporting ray tracing. If you haven't heard about Ring of Elysium, it is a free-to-play BR game developed by Arena Studio and published by Tencent. Ring of Elysium released back in 2018 on Steam, continues to be a popular game, and it should be starting its Season 6 very soon. Nvidia stated that ray tracing in Ring of Elysium will be enabled through an update.

Boundary, an anticipated multiplayer shooter game set in a zero-gravity environment will also be supporting ray tracing. The game is developed by Chinese developer Surgical Scalpels. Boundary was previewed at Gamescom earlier this year. Boundary should be launching in the first quarter of 2020 for PC and PS4.

Another surprising game that is receiving ray tracing support is Bright Memory Infinite, developed entirely by Zeng Xiancheng. We already knew that Bright Memory Infinite would be getting support for ray tracing, but Nvidia showcased a demo ray tracing video for the game at GTC China.

Project X, a newly announced game developed by Mihoyo flaunts an anime-style action shooter look. The game is expected to release sometime in mid-2021. Along with ray tracing, Project X is also going to feature advanced interactive physics.

Finally, Minecraft is also getting support for ray tracing. Yes, the game made entirely of blocks will be using some of the mode advanced techniques to make it shine.

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