New World: Update 1.03 Lays the Final Groundwork for the Server Transfer Feature

New World Update 1.03
New World Update 1.03 Amazon Game Studios

Update 1.03 is now available for New World. The developers at Amazon Game Studios have said that this update will lay the foundation of the server transfer feature. After some testing, the said feature is now available in all regions.

How to Transfer Your Character to Another Server

If you want to transfer your character to another server - because you want to be in an entirely new environment or want to be where your friends are - do not worry, the feature is very easy to use.

There will be a new tab in the in-game store that lets you acquire the server transfer token. Before you can use it, you must leave your Company (if you have any). Next, if you have placed anything in the Trading Post, you must remove them before making the transfer as these items can be lost during the process. Lastly, you need to be located somewhere safe, either in the Sanctuary, settlement, or outpost.

When all of the above conditions are met, your progress, items, currency, and housing decorations will be safe.

Do keep in mind that the initial server transfer token will be free. While you can move to another server at any point, the subsequent tokens may require you to pay a premium.

Patch Notes

Other than the server transfer feature, there are a lot of improvements and bug fixes in Update 1.03.

Those who were having problems with T4 and T5 Azoth Staffs will be happy to know that the issues concerning them have been fixed. Now you can close those portals and gain the items necessary to enter the high-level dungeons.

Here are the patch highlights:

  • Implemented final pieces of the server transfer framework
  • Added improvements to the World selection UI
  • Added clearer messaging when a player is kicked due to going AFK or violating the EAC
  • Implemented back-end changes to help our team investigate concerns around the client performance in War
  • Fixed an issue causing the abandoning event notification to persist
  • Fixed an issue that caused holding and dragging around the client while in windowed mode to constantly retrigger invincibility
  • Fixed an issue that caused taxes to not go into the controlling company’s treasury
Speculative Fixes
  • Worked to fix an issue where Wars and Invasions kicked off earlier than scheduled
  • Worked to fix an issue where not all settlement stations upgrade as intended when town projects are completed
  • Players should no longer become stuck when entering or exiting an instance

If you’re interested to know the full patch notes, you can head over to the game’s official website.

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