New PlayStation VR Patents Have Been Filed, With Specific Focus On Spectatorship

Sony looking to bring crowds to the comfort of your own home.
The VR headset will be fully compatible with Sony's upcoming next-gen console.
The VR headset will be fully compatible with Sony's upcoming next-gen console. Sony

New patents for the PlayStation VR emerge, and some of them are interesting, to say the least.

Sony was on fire with their news yesterday, with Mark Cerny confirming some of the rumors for the upcoming PS5 in an exclusive Wired interview. There’s a lot of things to be excited about in that one-on-one; for instance, how powerful that new console is going to be. Cerny confirmed that the PS5 will utilize AMD’s 7nm Zen 2 technology for their CPUs, bringing 8 cores and 16 threads of processing power in their next-gen console. It will also be rocking AMD’s newest Radeon Navi GPU architecture, with the promise of bringing some form of ray tracing on its newest console, a technology that is currently exclusive to the PC platform.

Cerny also took some time to confirm backwards compatibility with the PS4, and how some launch games will also release on the previous platform. Besides this, he also confirmed that the PlayStation VR will be compatible with the PS5, and in anticipation of this, Sony filed some new patents for its virtual reality set.

The first patent describes in detail how the PlayStation VR technology can be used to include players in a live event or setting while sitting in the comfort of their own home. The headset is designed to give users an immersive point of view, with realism going so far as that they feel as if they are actually sitting in the venue. The view itself, the patent states, would be based on captured video streams, and as such, would highlight the sights and sounds from the crowd to help successfully recreate the feeling of ‘being there’.

The second patent is also quite interesting, as it allows players to see their PlayStation friends as avatars in the crowd while they’re playing games. The technology is said to replace the generic crowd spectators in the game, and instead use existing data from spectators to recreate representations of the player’s friends in the game.

This sounds a lot like actual futuristic stuff, and we can’t wait for Sony to show more in the coming months while on the wait for PS5’s release.

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