Need for Speed Unbound: Vol. 2 Update Lets Players Select Tags for Each Car Separately

Vol. 2 Update
Vol. 2 Update Twitter/@NeedforSpeed

The much-awaited Vol. 2 update for Need for Speed Unbound is finally here! Aside from new events, this update brought plenty of improvements as well.

Players now have the option to choose a driving tag for each car separately. Driving tags in Need for Speed Unbound are a set of effects that players can see when doing certain things in the game, such as boosting, drifting, and getting airtime.

Those who get lost in the vast Lakeshore City will be happy to know that district names have also been added to the map. In addition, players can now see what other people are up to while they’re on the map.

The developers have also patched up an exploit where players could access extra gears using third-party hardware. For those who don’t know, there was a bug that allowed Logitech G923/G29 users to reach the eighth gear by using the paddles that came with the device. They could take any B-class cars and outrun even the high-end ones just because of this exploit. It’s nice to know that this is no longer a problem in the Vol. 2 update.

Patch Notes

  • Added the ability to pin a challenge directly from a locked item
  • Fixed a number of UI issues relating to challenges
  • Improved challenge unlock criteria feedback to the player
  • Fixed a number of HUD resolution issues on PC related to launching the game in windowed mode and resizing the window
  • Fixed an issue that caused certain menus and HUD elements to display incorrectly in wide aspect ratios
  • Fixed an issue that caused some PC players to freeze whilst launching the game for the first time
  • Improved the performance customization flow to show whether performance parts will move the car below a tier
  • Fixed and issue where the player can't equip any character customization after rebooting the game
  • Fixed a number of character poses
  • Fixed some issues where changes to a vehicles paint were occasionally being reverted
  • Resolved some issues where community wraps cannot be edited or equipped
  • Locked but purchasable safehouses can now be seen on the map
  • Fixed a number of issues that caused the minimap to disappear in certain areas of the game
  • Fixed an issue that caused certain map elements to not appear whilst in 1600x1200 resolution
  • Fixed an issue that caused map icons to pull in the player cursor too strongly
  • Resolved a number of issues relating to routing to POIs whilst in an active delivery mission
  • Added the ability for players to see what other players are up to whilst on the map, meetups and the on-server list of the party menu
  • Fixed an issue that caused traffic cars to have delayed responses to collisions in Multiplayer
  • Improved the way player position is handled in multiplayer lobbies, smoothing out gameplay in playlists

The full changelog can be found on the official site.

Need for Speed Unbound Vol. 2 update is available on PlayStation 5, Xbox Series X/S, and PC.

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