MultiVersus Season 1.01 Patch Brings Morty, Balancing Changes, and More

The MultiVersus playerbase has exceeded 20 million players in less than a month after its open beta launch.
The MultiVersus playerbase has exceeded 20 million players in less than a month after its open beta launch. Warner Bros. Games

MultiVersus' latest patch is an important one. Season 1.01 brings balancing changes to several heroes; two perks are tweaked, and Morty is finally added to the game.

When using the Ice To Beat You! perk, ice debuff to fighters will only be applied by projectiles if they aren’t already debuffed by ice. I’ll Take That perk decreases both unstacked and stacked cooldown refunds to 0.25 seconds and 0.5 seconds, respectively.

The patch buffs Arya, Finn, and Harley. The Iron Giant received a “giant” nerf, Velma received a minor nerf, and Superman a minor bug fix. The changes related to Garnet and Taz will come in the next patch.

Arya
  • + Assassin Passive:
    • Reduced extra damage taken from 14% to 5%.
      • We’re evaluating if this passive should be removed entirely. We want to take a step toward that while trying to not to go too far too fast. We don’t want to create an assassin dominated meta.
      • Movelist Description of this change will not be updated until the next patch
Finn
  • + Air/Ground Neutral Special:
    • Increased base damage from 5 to 6
    • This base damage is increased by holding and charging the attack
  • + Air/Ground Down Special (BMO Chop)
    • Increased Damage from 18 to 20
    • Increased Knockback Scaling from 18 to 20
  • + Assassin Passive:
    • Reduced extra damage taken from 14% to 5%.
      • We’re evaluating if this passive should be removed entirely. We want to take a step toward that while trying to not to go too far too fast. We don’t want to create an assassin dominated meta.
      • Movelist Description of this change will not be updated until the next patch
Harley
  • + Assassin Passive:
    • Reduced extra damage taken from 14% to 5%.
      • We’re evaluating if this passive should be removed entirely. We want to take a step toward that while trying to not to go too far too fast. We don’t want to create an assassin dominated meta.
      • Movelist Description of this change will not be updated until the next patch
Iron Giant
  • - Air/Ground Neutral Special:
    • Increased cooldown from 23s to 25s
  • - Air Up Attack:
    • Hit boxes shrank to more accurate fit the attack visuals
  • - Air/Ground Up Special:
    • Reduced damage by 1 and base knockback on final hit of spin
  • + Air/Ground Down Special:
    • Allow cancel out of Cannonball if it hits an enemy
Superman
  • ~ Fixed a bug that would allow Superman to grapple enemies that wall bounce even if his hitboxes did not connect.
Velma
  • - Air/Ground Down Special:
    • Velma Educated buff reduced cooldown return from 75% over 8 seconds to 50% over 8 seconds.

The complete patch notes are available here.

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