Mount & Blade II: Bannerlord April 19 Patch Fixes Multiple Crashing Issues

Mount & Blade II: Bannerlord Hotfix
Mount & Blade II: Bannerlord Hotfix TaleWorlds Entertainment

Mount & Blade II: Bannerlord's latest patch went live a couple of hours ago. The April 19 patch is solely focused on fixing bugs and crashing issues. More than a dozen crashing issues related to single-player mode have been addressed.

One fix for multiplayer mode was added as well. From now on, player statistics will be displayed correctly on the profile page. You can read the rest of the changes below.

SINGLE-PLAYER

Crashes
  • Fixed a crash that occurred on some saves due to corrupt kingdom and clan data.
  • Fixed a crash that occurred when the army AI picked the army target.
  • Fixed a crash that occurred during party upgrades due to the same horse existing in the inventory with different modifiers.
  • Fixed a crash that occurred when talking to the garrison commander while there weren’t enough troops left in the settlement to talk to.
  • Fixed a crash that occurred with giving orders before the scene was fully loaded.
  • Fixed a crash that occurred when an alley was cleared and the previous owner died of old age.
  • Fixed a crash that occurred when an agent tried to reach an invalid target.
  • Fixed a crash that occurred due to caravans joining armies.
  • Fixed a crash that occurred when the Noble Revolt quest was active.
  • Fixed a crash that occurred when using the “SetLoyaltyOfSettlement” cheat with invalid arguments.
  • Fixed a crash that occurred while giving transfer orders.
  • Fixed a crash that occurred after the hideout cinematic ended.
  • Fixed a crash that occurred when the player assumed control of an agent that had been waiting in a ladder queue through cheat/mod/debug mode.
Fixes
  • Fixed a bug that caused the party leader to be donated to the garrison.
  • Fixed a bug that allowed for the recruitment of prisoners even with insufficient conformity.
  • Fixed a bug that caused the remaining settlements of an eliminated clan to be given to an empty neutral clan if no other enemy/neutral clans remained in the campaign. Settlements are now passed to the main hero's clan.
  • Fixed a bug that caused clan members to get lost if they were assigned to solve an issue that timed out. The lost members will come back after loading the save.
  • Fixed a bug that made the “Disband Army” option available in the Army Management panel while in a siege or an encounter.
  • Minor text fixes related to Betting Fraud quest and tournaments.

The complete patch notes can be read via Steam as well.

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