Mechanica Update 1.0.15 Patch Notes: Robot Protagonist Revealed, Multiplayer Mode Coming Soon

Mechanica Update
Mechanica Update Steam

Deimos Interactive, the developer of survival game Mechanica, has introduced multiple new changes to the game. Perhaps the biggest difference is that the protagonist has been changed to a robot. This should allow for more interesting interactions with the environment. The protagonist also has updated vitals such as power shots and coolant shots. Deimos Interactive also teased the new multiplayer mode which will release next month and will add in a ton of content.

Mechanica Update 1.0.15 Patch Notes

You can find the patch notes below:


  • Added new robotic player model.
  • Added power shot.
  • Added coolant shot.
  • Added health shot.
  • Added stamina shot.
  • Added swing queueing to the baseball bat.
  • Added new death sequence.
  • Added new boot sequence which plays when loading into a new world or respawning.


  • The oil extractor has been repurposed to the liquid extractor. It can now also be used on water sources as well as oil patcjes.
  • Empty barrel renamed to empty liquid container.
  • The water bottle has been converted into a barrel full of water.
  • The water pump has been changed as to now require empty liquid containers to function (similarly to the pumpjack)
  • Food items have been replaced with decorative flowers.
  • Health restoration when coolant and power are both above acceptable levels has been doubled.
  • Reanimated all first-person animations with the new robot arms rig.
  • Made some minor adjustments to the starter world.
  • Reduced fuel tank fill time from 3 seconds to 2.5 seconds.
  • Turned the bed into a hibernation pod and made some visual changes.
  • Increased sentry damage per shot from 10 to 15.
  • Slightly increased stamina drain from sprinting.
  • Made some minor tweaks to the tutorial.
  • Made some minor visual changes to the baseball bat.

Bug fixes

  • Fixed an issue that made the 'resource amount' multiplier not work properly.
  • Fixed flamethrower volume not being effected by the 'effects volume' option.
  • Fixed an error associated with event listeners.


  • Removed the cooking station.
  • Removed seeds.

A word about multiplayer
Multiplayer is now well underway and should be ready (possibly in the form of an opt-in beta) within a month. This is another prerequisite update that I needed to get done before multiplayer would be possible.

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