Mass Effect Legendary Edition June 7 Update Improves Performance and Eyes Animation

Mass Effect Legendary Edition
Mass Effect Legendary Edition IGN

Fans of the Mass Effect series have been loving the release of the remastered trilogy, Mass Effect Legendary Edition. However, like every new release nowadays, the game is suffering from several technical issues.

The developer has already released a major update last month that addressed some issues. Now, they are back with yet another important update. The June 7 Update improves the performance of all three games, brings some QoL changes, fixes animations, and resolves bugs.

After installing the update, you can now choose English as your audio language while setting a different language for subtitles. It’s a shame this feature wasn’t present at the launch.

Pre-rendered cutscenes are now back to the original brightness, which was made darker by the previous update. Eye animation of male characters in ME1 is improved and the intensity of fog on Illium is reduced in ME2.

Several bugs in Mass Effect 3: Citadel are now fixed. The update brought several other changes, which are mentioned below:

  • Resolved issues with unlocking some achievements/trophies, such as the Paramours or kill count trackers
  • Wireless headsets/devices no longer cause issues with the Xbox launcher
  • Improved PC performance across various hardware configurations, including on Virmire
  • Fixed an issue on PC where non-standard characters in the operating system’s username would prevent the game from launching
    • Removed the dependency on the AVX instruction set in the launcher
  • Other minor calibrations and fixes, including some instances of crashing
Mass Effect
  • Fixed an issue that prevented players from reaching the max level
  • Fixed an issue where tier VII Spectre - Master Gear was inaccessible
  • Various collision improvements
  • Fixed an issue that would prevent the ability to interact with objects
  • Lowered audio volume on Mass Relay load screens
Mass Effect 2
  • Fixed an issue where a character’s eyes at the end of the Overlord DLC were unintentionally red
  • Reduced the max credits that can be carried from Mass Effect to Mass Effect 2 down to 100k for a more balanced early-game progression
Mass Effect 3
  • Resolved an issue where English dialogue no longer played during the Citadel DLC for German and Italian localization
  • Fixed an issue where some key characters weren’t appearing as intended during the Citadel DLC

You can read the complete patch notes on the official site.

So what do you think? Are you interested in any of these changes? Are there any other bugs that you want to be fixed? Let us know your thoughts in the comments section below.

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