I See Red: Quench Your Thirst for Heavy Metal as New Sounds are Added in Update 2.0.10

I See Red
I See Red Steam

I See Red is a roguelite top-down shooter developed by Whiteboard Games. In this game, you play as an outlaw in a quest to find the person who subjected you to incredible pain. Part of this game’s charm is its tri-color style where you only see black, white, and red.

Recently, the company deployed an update that brought a lot of new musical tracks to I See Red. If you have a thirst for heavy metal while playing a fun and exciting game, then Update 2.0.10 definitely quenches that.

Update 2.0.10 implemented some balancing adjustments as well. Viktor Ivanov, one of the bosses in I See Red, has been nerfed. His HP is reduced considerably from 3,000 to 2,000. Moreover, his melee and rage melee damage is reduced to 25 and 30, respectively.

Patch Notes

NEW
  • Added a new music track for the Alien Low Threat levels.
  • Added a new music track for the Alien INSANE Threat levels.
  • We updated the OST pack with ALL Alien tracks, including the new ones!
  • Added sounds to ALL the enemies when they enter the Ready to Brutal Murder state.
  • Added a sound to the Tesla prop.
  • Added sounds to the Electroshocker Collector's Edition.
  • Added sounds to the Infinite Pistol when it fires critical shots.
  • Added sounds to the Robot Shop Door.
  • Added sounds to the in-movie menus of Galkti.
  • Added Guidance System tutorials to ships in Sector 1 - Area 1.
CHANGES
  • [Steam Only] Updated Client Icon to match the App Icon.
  • Reworked the Alien Boss Theme.
  • Updated Unity version to 2021.3.16f1, which includes performance improvements and other minor fixes.
BALANCE
  • Viktor Ivanov
    • Reduced laser damage to 30
    • Reduced toxic laser damage to 10
    • Reduced damage of electricity grenades to 15
BUG FIXES
  • Fixed even more effects that were drawn below blood decals.
  • Fixed interactions with certain enemies when the Player becomes invisible.
  • Fixed Sentient Defensive Magnetic Core to weapons to collide with the world when the armor gets broken.
  • Fixed that the Giant Blind Crab was leaving the Room when jumping.
  • Fixed Sentient Security Handler not attacking other enemies when being controlled by the Player.
  • Crash fix for the Mech Bodyguard that occurred when the Player was dead and the bodyguard caught an attack.
  • Space Coins are no longer conserved after beating Viktor Ivanov.
  • Regression fix for the inventory since it was not closing automatically when leaving the shop.
  • Fixed the Transporter I.S 2's explosion damage not getting affected by Bounty Hunter.
  • Fixed the charge particles of the Electroshocker Collector's Edition not stopping when pausing the game.
  • Fixed the sound of the Cloning Machine glass not playing when cloning.
  • Fixed the Forbidden Forest not getting added to the Databank.

I See Red Update 2.0.10 is available on PC.

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