Humankind Update UI Improvements and Bug Fixes

HUMANKIND Steam/Amplitude Studios

Humankind is a turn-based strategy game where players have to go through human history and create a unique civilization. The developers have released the third patch for the Allen Newell Update, and it comes with many changes.

UI Improvement

The game can get quite confusing for new players, especially on how the upgrades work. To help players, developers have improved the tooltips and made them easier to understand. Now, the tooltips will specify how the colony upgrades can be used, and notify players when they have limited resources to build infrastructures.

Bug Fixes

The developers fixed a hilarious bug where the female units would have a male voice-over during death animation. Additionally, the developers have also fixed an annoying bug for trophy hunters. This is related to the Epic Games Store where it did not award Trophies upon completion of Achievements on certain occasions.

Humankind Update

  • Added new movement markers in naval combat.
  • Players are now better informed about the reward they have gained upon completing a community challenge chapter.
  • Fixed an issue where players were unable to refuse demands from an AI Empire on some occasions.
  • Fixed a stuck situation on some occasions in multiplayer sessions when the AI was using Units from the Cultures of Africa pack.
  • Fixed a stuck situation when the player was launching a manual battle against a liberated Nigerian Army.
  • Fixed an issue where no narrator voice lines were triggered when building recently added Cultural Wonders.
  • Fixed an issue where the bonus and malus of the Civic "Architecture" were also impacting exploitations in the Official Endless Mod.
  • Fixed an issue where the Expansionist Star counter was not updated after annexing enemy Territories through war resolutions.
  • Fixed an issue where debug text may have been displayed as the name of a custom player Persona.
  • Fixed an issue where Units made solely of female pawns could be using male voices.
  • Fixed possible instabilities during gameplay when placing a Market Quarter.
  • Fixed possible instabilities when inspecting the influence tooltip breakdown from the Empire resource banner.
  • Fixed possible instabilities when hovering the mouse over the "Geosynchronous Satellite" shared project in multiplayer sessions.
  • Fixed (rare) possible AI instabilities when attaching an Outpost to a City.
  • Fixed an issue where multiple debug texts were displayed in the AI persona "Strengths" screen when coming back to it after gameplay.

You can read more about the update here.

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