Fortnite Creative: Update v19.20 Unlocks the Ability to Enable Fire Effects

Fortnite Creative Update v19.20
Fortnite Creative Update v19.20 Twitter/@FNCreate

A new update for Fortnite Creative is here. Update v19.20 gives you the ability to enable fire effects in the game. Additionally, new devices can be used to improve the fun and overall experience of everyone who joins in on your island.

New Features

You can now set things on fire in Fortnite Creative. New Fire items have also been added, including the Primal Flame Bow, Flare Gun, Firefly Jar, and Gas Can. You can fill up the latter with the newly added Fuel Pump. Do keep in mind that you can only set things on fire when you’re in the game and not while you’re in Build Mode.

Aside from that, the Skydive Volume Device is here. This gadget allows you to place special zones where anyone inside these areas will be put into a skydive state.

Have you ever complained about having to click so many times just to get to your desired Channel? Well, you can now type in the specific Channel numbers when setting up receivers or transmitters on all devices. Those on the console need not worry as they can benefit from this feature too. All you have to do is use the virtual keyboard to type the numbers in.

Changelog

OTHER DEVICE UPDATES
  • Button device now has a Class filter
  • Some non-player-facing devices have had their in-world models updated
  • Added the following new models to the Character device:
    • Dark Vanguard
    • Dark Voyager
    • Robo-Ray
    • Shiver
    • Infinity
    • Gia
    • Zero
    • Snow Drift
    • Snow Heart
  • Added the following weapons to the Creative inventory:
    • Heavy Shotgun
    • Gunnar’s Stinger SMG
PREFAB and GALLERY
  • Added a Battle Bus to Variant Car Gallery B
  • Fixed an issue that caused multiple assets in the Sanctuary Prop Gallery to display the wrong material or give the wrong resource material
  • Fixed an issue with a doorway prop from Sanctuary Prop Gallery with being able to see through the asset
  • Fixed an issue where some logs or stumps from the Nature Snow Gallery would not drop resource materials
  • Fixed an issue with the Tan Cliff Cave Gallery not spawning in the correct cliff materials
DEVICE FIXES
  • Item Remover: Apply to Team or Class filters now work appropriately
  • Fixed an issue that caused the round setting device to trigger the start of a round even when disabled.
  • Fixed an issue with the Save Point device that caused it to lose “Collide with terrain” settings after being copy-pasted
  • Fixed an issue that caused the Barrier Device to have a larger hitbox than intended
  • Fixed an issue with the Signal Remote that caused it to not trigger the primary or secondary channel correctly
GAMEPLAY FIXES
  • Players no longer return to the hub after getting eliminated during a game in creative game mode
  • Fixed an issue that caused players to spawn in the sky when using the Driftboard
  • Fixed an issue that caused boats to jitter on the water surface when vacant

The full list of changes can be found on the game’s official website.

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