FIFA 19 Patch Notes: Update 1.13 Makes Changes to FUT

Dev Team provides update on game responsiveness efforts.
FIFA 19 EA Sports

The latest 1.13 update for FIFA 19 is now available for download. While the update is rather large at 1.8 GB, it doesn't add much, especially in terms of gameplay.

For FIFA Ultimate Team (FUT), the update changed the match outcomes of some disconnects in Division Rivals. The FIFA Dev Team said that they will continue to monitor this matter for any further required changes.

The update did address the issue of being able to add multiple versions of the same Player Item to a Squad Building Challenge Squad through the FUT Transfer Market.

For Visual/Presentation, the following changes were made:

  • Updated the assets for the following Bayern Munich player starheads: Thiago, Kingsley Coman, Serge Gnabry, Mats Hummels, Joshua Kimmich, Robert Lewandowski, Javi Martinez, Thomas Müller and Manuel Neuer.
  • Updates to the Houston Dynamo team kit.

The update also addressed these issues:

  • Sometimes, longer EATV videos were not playing through to completion and were pausing mid-way through or restarting.
  • The in-match flags and banners for FC Cincinnati were displaying placeholder art.

The FIFA Dev Team, through the Pitch Notes, also announced current efforts related to gameplay responsiveness.

The team said that they have been utilizing a specialized telemetry tool in order to get gameplay responsiveness information from a selected group of players. Recently, this group of players was expanded. According to the FIFA Dev Team, the expansion resulted in players starting to see aspects of the tool show in some player's stream or even on social media.

Since the last update, changes have been made to the networking infrastructure that is used in these modes on PlayStation 4, Xbox One and PC:

  • FUT Champions
  • FUT Division Rivals
  • FUT Online Draft
  • FIFA Pro Clubs
  • FIFA Co-Op Seasons

Other changes include:

  • Additional network and data center configuration changes that have improved efficiency and capacity, with a primary focus on our European, North American and South American server locations.
  • Multiple individual hardware changes due to specific hardware issues in various server locations around the world.
  • Upgraded software on all server locations around the world.
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