F1 22 Update 1.06 Now Live on All Platforms

F1 22 Patch 1.06
F1 22 Patch 1.06 EA

F1 22, this year’s installment of the racing video games series by Codemasters, received an important patch just a few hours ago. Update 1.06 is now live on all platforms and it brings several changes to the game. The patch addresses several bugs and improves the stability of the game. New audio is added and improvements to VR are made. Check out some of the patch details below.

General
  • ICE/MGU-H wear rate reduced to be less punishing while using automatic transmission
  • Sector Time indicators will now show the expected colors when completing a lap
  • Improved AI Logic at Pit Entry and Exit
  • Resolved an issue where Personnel Facility upgrades are not applying to drivers
  • Fixed an issue where track grip could reduce between qualifying sessions
  • Addressed an issue on Baku where the player could crash into Turn 15 on Baku when under AI control using flying lap
  • Addressed an issue with tecpro barriers coming loose on Baku
  • General Stability Improvements
  • Various minor fixes
  • Marc will now correctly mention icon drivers
  • Adjusted networking session searching so that NM14 errors are less likely to occur
  • AI icon removed from the timing board during broadcast safety car
  • Corrected Kevin Magnussen’s eye color
  • Collisions now correctly reported in UDP data
Two Player Career:
  • Resolved an issue where, in some instances, players could not advance past Contract Negotiations in Two Player Career
  • Addressed an issue where players could get stuck after a season break in Two Player Career
Audio
  • Improved mix of bottoming out in F1 cars, now more audible
  • Improved performance and mix of tire scrubs and skids
  • Added new audio for Mercedes-AMG GT Black Series
  • Fixed an issue where the Race Engineer could incorrectly mention ‘Racing Point’ instead of Aston Martin
  • Resolved an issue where headphones could not be selected as radio output device on PlayStation 4/5
Wheels:
  • Fixed an issue relating to force feedback with several compatible Logitech wheels (G920, G29, and G923)
  • Fixed an issue where the LED Tachometer (Rev Counter) lights were not working on Logitech wheelbases
VR:
  • Improved performance when companion screen is set to full screen
  • Addressed involuntary head movement when braking or accelerating
  • Fixed issue with Oculus Rift CV1 due to Stencil Mesh being enabled by default
  • Modified default settings to improve general compatibility
  • Visual quality and performance optimizations
Other:
  • A deep-dive article covering our changes to handling and Force Feedback can be found here.

You can read the complete patch notes via the official site.

Join the Discussion
Top Stories