Elite Dangerous Fleet Carrier Update 2 Fixes Tons Of Bugs, Complete Patch Notes Here

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Elite Dangerous Fleet Carrier Patch 2 went live earlier today. The update is mostly focused on bug fixes, however, some small features were introduced. From now on, you can use the keyword "-" for your ship IDs. Galactic average prices for commodities are now updated, also setting a price for commodities in the market screen is much faster. Retreat and Expansion conflicts are now resolved differently. These are the only small changes made by the update, and the rest are all bug fixes. You can read about them in the patch notes below.

Elite Dangerous Fleet Carrier Update 2 Patch Notes

Fleet Carriers

  • Setting a price for a commodity in the market management screen is now much faster.
  • Players can now use "-" when entering ship IDs.
  • Fixed an issue that placed Fleet Carriers in the barycentre when jumping to a binary system, even if space was present around the primary star.
  • Fixed an issue which could cause Fleet Carrier landing pads to be displaced.
  • Removed superpower faction logos from Fleet Carriers.
  • Fixed a bug which prevented SRVs from being restocked at Fleet Carriers.
  • Fixed the timing so that when transferring a ship to a carrier the "Incoming Message" audio now plays at the same time as the message arrives rather than immediately upon requesting the transfer.
  • Fixed a problem with stolen mission cargo getting stuck after being sold to a Fleet Carrier.
  • Fixed an issue positioning Fleet Carriers near stellar bodies with highly eccentric orbits.
  • Fixed some issues with bookmarking Fleet Carriers.
  • Fixed an issue with Limpets sometimes not being restockable at a Fleet Carrier.
  • Fixed an issue with Fleet Carrier shipyards incorrectly interacting with Powerplay control system effects.
  • Fixed an issue causing ship inventory numbers to be displayed incorrectly after selling items to a Fleet Carrier.

Background Simulation

  • Adjusted the way Retreat and Expansion conflicts are resolved.

Mining

  • Surface and sub-surface deposits on asteroids will no longer immediately respawn when re-entering the instance or switching to a ship launched fighter.

Galaxy Map

  • Fixed an issue which stopped Squadron Bookmarks appearing.

Installations

  • Fixed an issue with combat bonds not being correctly awarded for scenario objectives when over four players contributed.

Commodities

  • Galactic average prices were updated.

Stability Changes

  • Fixed an Orange Sidewinder connection issue when dropping into an instance with a Starport and Carrier Vendor.
  • Fixed a crash when entering the Commodity Market on a Fleet Carrier.
  • Fixed a crash when entering Holo-Me customisation at a Fleet Carrier.
  • Fixed a crash when purchasing a Fleet Carrier and immediately viewing it in the galaxy map.

ARX

  • Fixed a bug which meant that selected Fleet Carrier paint jobs would be removed when entering an instance.
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