Diablo Immortal: The Best Class Legendary Items Added in Latest Update

Diablo Immortal
Diablo Immortal Blizzard

The latest update for Diablo Immortal is here. It has plenty of things to offer, including tons of new class legendary items up for grabs.

Class legendary items in Diablo Immortal are pieces of gear that can improve a particular class’ ability. That said, 36 new items are added to the game. So, which ones are the best of the bunch?

For starters, the Barbarian’s Five Fresh Claws is an item that you’d want to get your hands on if you’re using a Whirlwind build. That’s because Whirlwind now shreds the enemy’s armor, thereby increasing the damage they take by X%, stacking up to five times. If you like using Hammer of the Ancients (HotA), the new Paste and Powder might entice you. This item gives HotA a new effect where the skill randomly drops hammers in the target area multiple times.

For Crusaders, the new Torrential Refrain is a good one; it detonates Condemn and all of its damage is immediately directed on the enemies it hits. Raining beams of light onto the minions of hell is fun and that’s what the Heaven Squints legendary item is for. This makes the Judgment ability conjure a continuous beam of light from the heavens that moves on your command.

The Demon Hunter is one of the most popular classes in Diablo Immortal right now. If you’re playing a DH, there’s one new item that you might fancy and that is Pinpoint Overflow. It makes Multishot fire all arrows in a targeted direction and let them strike the same enemy multiple times. This item effectively increases Multishot’s overall damage output.

The other interesting legendary items are:

Crusader
  • Forgotten Savior: Falling Sword now calls flames from the heavens that Burn enemies.
  • Daybreak: Consecration now protects you and nearby party members, decreasing damage taken by X%.
Demon Hunter
  • Murdermost: Vengeance now increases your critical strike chance by X% but causes you to lose Y% of your Life every second.
  • Scrapdacks: Knife Trap now scatters multiple mines that will explode when stepped on, but it can no longer have multiple charges.
Monk
  • Endless Trial: Imprisoned Fist now continuously launches punches in a direction you can change while channeling. Using Imprisoned Fist will slowly consume its energy, which will recover while Imprisoned Fist is not in use.
  • Rattling Arm: Wave Strike turns into a pneumatic ball that pulls in and continuously damages enemies.
Necromancer
  • Shared Service: Bone Armor now reduces all continuous damage you take by X%.
  • Vesperguard: Skeletal Mage now shoots continuous rays at enemies.
Wizard
  • The Aimless One: Arcane Torrent now launches missiles at random enemies around you.
  • The Enervators: Ray of Frost now creates an ice shield each time it damages an enemy, absorbing X damage and stacking up to 10 times.

The full list can be found on the official site.

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