Bungie Says Consoles' Capped Framerate Enabled More Expansive Worlds

8.0
  • Playstation 4
  • Windows
  • Xbox One
  • RPG
  • Shooter
2017-09-06
Destiny 2
Destiny 2 Bungie

A recent interview with the project lead for Destiny 2 shed some new light on the tradeoffs Bungie had to make during the game’s development. The trade itself isn’t much of a surprise, but the rewards it yielded might appease those disappointed by the console versions’ framerate cap. And a new Destiny 2 gameplay video debuted on the heels of Wednesday’s leaked footage.

The new remarks from Bungie’s Mark Noseworthy appear in the October 2017 issue of EDGE (h/t WCCFTech). The studio has come under some fire, mostly in the form of angry reddit posts, for capping the PS4 and Xbox One versions of Destiny 2 at 30 fps. It was particularly disappointing for PS4 Pro owners, and anyone planning to buy the Xbox One X, since one would assume both mid-generation machines could support a faster frame rate. But Noseworthy says that cap enabled the creation of much larger worlds -- addressing one of the top criticisms of Destiny 1 -- and more engaging PvE content.

Here’s the full quote:

Could we make a Destiny game that ran at 60 fps? Yes, but the space would be smaller, it would be less cooperative, and there’d be fewer monsters to shoot. That’s not the game we want to make.

First and foremost, we’re trying to make an incredible action game. We don’t feel we’ve been held back by the choices we’ve made about world simulation versus frame rate; in fact, we think we’re offering a player experience you can’t have elsewhere because of the choices we’re making.

Thursday also brought more than five minutes of new Destiny 2 gameplay footage, courtesy of a European Dead Zone video released by Bungie. The new footage shows some of the non-campaign, non-PvP content we’ll see in Destiny 2 at launch and provides a better idea of how the game will cater to fans who just want to shoot some bad guys and get cool loot with their friends.

For an early look at Destiny 2, take a few minutes to watch the European Dead Zone gameplay video that debuted on Thursday. Then head down to the comments and let us know what you’re most excited to see or do when Destiny 2 hits PC and consoles later this year.

Destiny 2 is in development for PlayStation 4, Xbox One and PC. The game’s PC beta begins Aug. 28. Destiny 2 hits consoles on Sept. 6, followed by a PC release in late October.

Be sure to check back with Player.One and follow Scott on Twitter for more Destiny 2 news in 2017 and however long Bungie supports Destiny 2 in the years after launch.

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