Dead By Daylight Update 6.1.0: Gameplay Changes and Bug Fixes

Dead By Daylight Update 6.1.0
Dead By Daylight Update 6.1.0 Steam

Dead By Daylight recently received a new update that brought some gameplay changes and bug fixes. These changes were already tested in the public test build version of the game.

Gameplay Changes

The developers got a lot of feedback from players saying that the amount of grinding required in-game was too high. So, they made some changes like reducing prestige node cost from 50,000 to 20,000 and increasing the Bloodpoint cap for players to earn points much faster.

Perk Changes

The developers also made some changes to Endurance because they found it to be too strong. Players were able to use Endurance multiple times to tank more hits. To address this issue, Endurance no longer triggers when under Deep Wound, which should make the perk less effective. Players will have to mend Deep Wound to benefit from Endurance for a second time.

Dead By Daylight Update 6.1.0

Bug Fixes
  • Fixed an issue that caused players to experience rubber banding during gameplay
  • Fixed an issue that caused the Dredge's head to clip through the camera when teleporting to a locker
  • Fixed an issue that caused the Hillbilly to be able to use his momentum to reach inaccessible areas
  • Fixed an issue that caused the Artist's Scanning Crows not to reveal Killer Instinct on Survivors in the dying state
  • Fixed an issue that caused Lucky Break perk to activate during the camera pan at the start of the match when having the No Mither perk equipped
  • Fixed an issue that caused the extra fatigue duration from chain blinks to be unaffected by the Nurse's Catatonic Boy's Treasure add-on
  • Fixed an issue that caused the Built To Last perk to continue recharging the item when interrupted going into a locker
  • Fixed an issue that caused the aura reading effect from the Knock Out perk to apply to Survivors that are downed by other means than the Killers basic attack
  • Fixed an issue that caused the skill check wiggle UI to briefly appear after succeeding a Decisive Strike skill check
  • Fixed an issue that caused the Decisive Strike perk to remain active indefinitely if the Killer is stunned when the skill check need is in the success zone
  • Fixed an issue that caused the Invigorated status effect from the Clown's Afterpiece Antidote to last longer when exiting a gas cloud as it activates
  • Fixed an issue that caused the Legion's Feral Frenzy combo not to reset when blinding them mid lunge attack
  • Fixed an issue that caused the Wraith's "Shadow Dance" - White add-on to increase the locker opening speed while cloaked

You can read more about the update here.

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