DayZ April 28 Update: Bug Fixes on PC and Consoles

DayZ Update 1.15
DayZ Update 1.15 Bohemia Interactive

DayZ, the survival game by Bohemia Interactive, received a small update today. The patch went live for both PC and consoles, but the changes differ between these platforms. The patch is solely focused on bug fixes and improvements, so don't expect new content.

From now on, you will be able to lower the flag from the flagpole. Skipping the starting engine animation for vehicles isn’t possible anymore. Vertical camera settings will be saved as intended and buried items won’t show the Bury option anymore.

You can read the complete changelog below.

PC Experimental 1.17 Update 4
GAME
FIXED
  • Fixed a game lag when killing infected (https://feedback.bistudio.com/T164167)
  • It was not possible to lower the flag from the flagpole
  • It was possible to skip the engine starting animation for vehicles
  • The camera would zoom briefly when using eye focus during certain actions
  • Cooking on the gas stove would take exceptionally long
  • Vertical camera settings were not saved after restarting the game
  • Player bodies would not leave their equipment after being skinned and quartered
  • Buried items would still show option to bury (https://feedback.bistudio.com/T163850)
  • Headtracking TrackIR was not functioning (https://feedback.bistudio.com/T164166)
MODDING
  • Added: CGame.GetHostName() and CGame.GetHostData() methods for client to get information about currently connected server
  • Fixed: Referencing AbstractWave would give an empty compilation error on Retail instead of just a warning in certain scenarios
  • Changed: AbstractWave has private ctor and dtor in Diag/Workbench to warn about script deleting it while it shouldn't
Console Update 1.17 Hotfix 1
GAME
FIXED
  • When kindling or fuel items in a fireplace became ruined, it was not possible to add the same item again
  • Fixed a game lag when killing infected (https://feedback.bistudio.com/T164167)
  • It was not possible to lower the flag from the flagpole
  • It was possible to skip the engine starting animation for vehicles
  • The camera would zoom briefly when using eye focus during certain actions
  • Cooking on the gas stove would take exceptionally long
  • Vertical camera settings were not saved after restarting the game
  • Player bodies would not leave their equipment after being skinned and quartered
  • Buried items would still show option to bury (https://feedback.bistudio.com/T163850)
CHANGED

You can also check out the patch notes for PC and consoles.

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