Wolcen: Lords of Mayhem Patch 1.1.7.5: Panning Effect Option, Balancing Changes, and More

Wolcen: Lords of Mayhem/WOLCEN Studio
Wolcen: Lords of Mayhem/WOLCEN Studio Steam/WOLCEN Studio

The latest update of Wolcen: Lords of Mayhem went live less than 24 hours ago and it was heavy on changes. Patch 1.1.7.5 brought a ton of balancing changes to items, stats, and skills. A new feature has been implemented that allows the user to turn on/off the "panning effect" of the camera while using a controller. Players can access the said feature by navigating to the Gameplay Settings and looking for the "Controller Camera" checkbox.

City Building
  • Significantly increased the cost of the Uber Lambach boss fight project. While we want unique items to be readily available to players, the low cost of the project made them just a bit too available.
Items
  • The Ahriman affix that increases maximum ailment stacks by 1 can now allow up to 2 maximum stacks. (Only on Helms, Gloves, and Pants).
  • The following Ahriman affixes have had their minimum and maximum values increased: +X% Health, +X% Health Regen, +X% Force Shield, +X% Minion Health.
Stats
  • The Cooldown Reduction cap has been increased from 120% to 200%.
Skills
  • Annihilation: the base Skill Damage has been increased from 200% Weapon Damage to 250% Weapon Damage.
  • Annihilation: the Accumulated Harm ASM now reaches max damage in 2 seconds, down from 3 seconds.
  • Arctic Spear: the base Skill Pierce strength has been increased from 1 to 3.
  • Arctic Spear: the Sublime Fracture ASM has had its Damage Multiplier increased from 0.33 to 0.55.
  • Bladestorm: the base Skill Damage has been increased from 200% Weapon Damage to 240% Weapon Damage.
  • Blood for Blood: the Bonus Damage granted by the base skill has been increased from +10% to +15%.
  • Blood for Blood: the buff granted by the Feed on Pain ASM has been increased from 1% to 4%.
  • Havoc Orb: the Disintegrating Payload ASM has had its Damage Multiplier increased from 0.15 to 0.35.
  • Hunting Swarm: all variants have had their base damage reduced from 0.6 to 0.4.
  • Livor Mortis: all variants have had their base damage reduced from 1.0 to 0.8 (with the exception of the standard variant).
  • Phantom Blades: the base Skill's Weapon Damage has been increased from 250% to 300%.
  • Plagueburst: the base Skill's Cooldown has been reduced from 20s to 12s.
  • Slayer's Flurry: the base Skill Damage has been increased from 200% Weapon Damage to 250% Weapon Damage.
  • Solarfall: The base Skill Damage has been increased from 200% Weapon Damage to 300% Weapon Damage.
  • Thunderstrike: the Sequestered ASM has had its Critical Chance on Shocked enemies increased from 25% to 75%.
  • Wailing Arrows: the base Skill Cooldown has been decreased from 8 seconds to 7 seconds.

Read the complete changelog, along with the bug fixes, on Steam.

So, what do you think? Are you interested in any of these changes? Have you been playing Wolcen: Lords of Mayhem recently? Let us know your thoughts in the comments section below.

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