Star Wars Battlefront 2 Update Nerfs Vader And Makes Milestones Easier

6
  • Playstation 4
  • Windows
  • Xbox One
  • Shooter
battlefront-ii-darth-vader
Star Wars Battlefront 2 GOODFON

Star Wars Battlefront 2 received a small patch on May 28 that included some balancing changes along with a few adjustments for Milestones. The patch also improved the AI and fixed several bugs. From now on you can unlock the Old Master appearance for Darth Maul by getting 5,000 kills with any Dark side hero. Previously you had to get 5,000 kills with Darth Maul only. The same change has been implemented for the Light side as well.

Darth Vader was too OP for his own good, so the patch nerfed the character to make the game more fair. Damage from Vader’s Lightsaber Throw is reduced by 20 points. If Vader uses his Choke ability then the Lightsaber throw will only do half damage. The Intensified Throw Star Card was also slightly nerfed.

The patch tweaked tons of stuff. You can read all about them below and on the official blog post.

Star Wars Battlefront 2 May 28 Patch Notes

  • Balanced the Milestone requirements for Darth Maul’s Old Master appearance, Luke Skywalker’s Farmboy appearance and Leia Organa’s Princess appearance. The Milestones now require players to defeat 5,000 enemies as any Dark side or Light side hero.
  • Made improvements to prevent the issue of players matchmaking into one-team lobbies.
  • Various stability fixes related to the gameplay of Imperial Rocket Trooper and First Order Flametrooper.
  • Balancing pass on Darth Vader
    • Reduced Darth Vader's Lightsaber Throw damage from 150 to 130
    • Reduced the values of the Intensified Lightsaber Throw Star Card to 15-20-25-30
    • Enemies who are affected by Darth Vader's Choke will only take half damage from Lightsaber Throw.
  • Lowered base damage of Kylo Ren’s Frenzy ability from 125 to 115.
  • The appearances of AI-controlled Clone Troopers on the Republic Attack Cruiser on Instant Action and Co-Op - Missions are now set to Phase 2.
  • Fixed an issue with the AI’s behavior regarding Command Post E on Death Star 2, on Instant Action and Supremacy.
  • Fixed an issue where the “Fight As One” milestone would not track progress when playing in Co-Op Missions.
  • Fixed an issue where certain unlockable items were still indicated to be unlocked through Events only.
  • Fixed an issue with the DL-18, where the Improved Cooling mod wouldn't increase how many shots the weapon could fire before overheating.
  • Fixed an issue with the descriptions of the Republic Attack Cruiser and the Separatist Dreadnought on the Frontend menu of Instant Action Missions.
  • Resolved an issue where wrong announcers could be heard when transitioning between round phases of any game mode, while using certain Heroes.
  • Fixed an issue where the Name Tags UI option in the Main Menu would overlap with the Kill Message when set to Default.
  • Fixed an issue where the Objective opacity sliders in the UI options will now include the progress bar, squad order, no. of contesters and text labels.
  • The visual for the PC Chat prompt has now been removed from the UI options on consoles.
Loading...
Join the Discussion
Top Stories