Rainbow Six Siege Operation Dread Factor Patch Notes Addendum

Rainbow Six Siege Y8S2 Patch Notes Addendum Steam/Ubisoft

The Year 8 Season 2 of Tom Clancy's Rainbow Six Siege is now available on the main build of the game. Operation Dread Factor brings a map rework, brand-new operator, tons of changes, bug fixes, and improvements. Developer Ubisoft also released the patch notes addendum, detailing the upcoming changes for the live server.

The bug where the defuser can't be picked up when sprinting and operators can't melee enemies through shields have been addressed. Brava's Kludge drone will overload and disable Aruni's Surya Gate rather than convert it. The developer has assured players that this is a temporary fix and a later update will allow the said drone to convert Surya Gate.

A portion of the patch notes are mentioned below.

Gameplay

  • FIXED – Operator Card health bar extends beyond the frame during the end of round replay.
  • FIXED – Misleading controller layout for Spectator.
  • FIXED – Ammo desync between players shooting after the reload is finished.
  • FIXED – Zero's Argus Camera floats in the air if it was deployed on Castle's Armor Panel and Defenders remove it from the other side.
  • FIXED – Zero's Argus Camera can't pierce the surface if there was a device on the other side while the camera deployed.

Level Design

  • FIXED – Azami's Kiba Barrier at certain angles allows players to vault vegetation near the stairs at 2F CC Stairs on Nighthaven Map.

Operators

  • FIXED – Clipping present during deploy and pickup animations while rappelling as Osa.
  • FIXED – Missing VFX and SFX on Flores's RCE-Ratero Charge.
  • FIXED – Mute must fully finish equipping the Signal Disruptor before he can deploy it.
  • FIXED – Solis' SPEC-IO Electro-Sensor HUD remains displayed on her kill cam after being eliminated.
  • FIXED – Zero's Argus Launcher crosshair incorrectly displays that it can pierce metal floor beams.
  • FIXED – Zero's Argus Camera uses incorrect SFX when piercing a reinforced wall.
  • FIXED – Mute's Signal Disruptor unequip animation is played too fast.
  • FIXED – Lion's EE-One-D is reflecting onto the ground indoors and outdoors.
  • FIXED – Sledge cannot equip the Breaching Hammer while in ADS.
  • FIXED – Zero's Argus Launcher screen isn't displaying anything.
  • FIXED – Brava's left arm clips into her weapon in the Home section animation.
  • FIXED - Operators lose functionality after attempting to pick up a throwable device while Brava's Kludge Drone is converting it.
  • FIXED - Devices aren't deactivated after being converted by Brava's Kludge Drone if they're deployed near Mute's Signal Disruptor.
  • FIXED - Nøkk's HEL Presence Reduction isn't detected by Solis' SPEC-IO Electro Sensor.
  • FIXED – Brava's Kludge Drone LED is visible in first person while using the drone.
  • FIXED – Brava's squad is missing from her bio.

Read the complete patch notes on Steam.

So, what do you think? Are you interested in any of these changes? Have you been playing Rainbow Six Siege recently? Let us know your thoughts in the comments section below.

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