No Man's Sky Sentinel Update 3.84 New Changes and Bug Fixes

No Man's Sky Sentinel Update
No Man's Sky Sentinel Update Hello Games

No Man’s Sky is a game where players can explore 255 unique galaxies, with survival as the main objective. The developers have just released Update 3.84, which was focused on fixing bugs and making small changes to the game.

New Changes

The developers have added two new changes in this update. The first change was about the Minotaur AI Pilot. The Minotaur AI Pilot would constantly vibrate, one of the few ways to deal with the annoyance was to dismantle it. So, the developers added a new option to the Quick Menu that allows players to turn on/off the Minotaur AI Pilot.

For the second change, the developers just added a new message to alert players when a new Expedition starts. Starting an Expedition requires the players to start a new save file, which if not done correctly could lead to losing their save files. So, this addition will notify players to save their game.

Bug Fixes

The warp feature is not perfect, and sometimes can be game-breaking. In the past update, the developers fixed an issue with warping as it teleported players outside the space station. In this update, the developers fixed a rare issue that caused players to die while warping or when they tried getting in their ship using warp.

No Man's Sky Sentinel Update 3.84

Bug Fixes
  • Fixed an issue that could cause the reconstructed drone to block the spawning of patrol drones.
  • Fixed an issue that caused Freighter bases to be broken after being reset.
  • Fixed an issue that could cause the Minotaur to become distorted when fighting biological horrors.
  • Fixed an issue that could prevent Sentinels from spawning around buildings.
  • Fixed an issue that caused Plasma Grenades to recharge infinitely.
  • Fixed an issue that caused Exocraft weapon upgrades to decrease the fire rate of the main cannon.
  • Fixed an issue that caused the base teleport module to appear as a buildable product in the inventory.
  • Fixed a rare issue that could prevent some buildings from spawning.
  • Fixed an issue that caused pet Quads to explode when shutting down hostile Sentinels.
  • Fixed an issue that caused the pet Quads redeemed from the Quicksilver Companion Robot to be orange instead of blue.
  • Fixed an issue that caused blue Quad pets to fail to speak with their correct voice.
  • Fixed an issue that briefly caused the word STEEL to appear when hatching a companion egg.

You can read more about the update here.

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