Microsoft Flight Simulator France/Benelux Update Brings Over 100 Points of Interest

Microsoft Flight Simulator France/Benelux
Microsoft Flight Simulator France/Benelux Microsoft

Microsoft Flight Simulator received a free but substantial update recently. World Update 4: France/Benelux adds over 100 new points of interest including the Eiffel Tower. Three new handcrafted airports, Megève Airport (LFHM), Nice Côte d’Azur Airport (LFMN), and Rotterdam The Hague Airport (EHRD), are added as well.

Visuals of over 100 additional airports are improved, while Paris and Amsterdam look much more detailed now. Check out the real-time 4K trailer above. The update is live on Steam, Microsoft Store, and Xbox Game Pass.

The complete patch notes of the update are mentioned below.

RELEASE NOTES 1.15.7.0

WORLD

  • Fixed reduction of tree display distance that was caused by smaller tree sizes.
  • Water mask has been updated with the latest locations.

UI

  • Localization has been added for Japanese and Dutch.
  • Incorrect fuel weight calculation when switching planes in the “Weight and Balance” screen has been fixed.

PLANES

  • S7 Airbus A320neo livery has been added.
  • KLM Boeing 787-10 Dreamliner livery has been added.
  • Fixed screens not turning on under rare circumstances.
  • Fixed black screens for various Aviat Pitts Special S2S liveries.
  • Updated Diamond DA40NG speed, ground roll, and fuel consumption.

INPUT

  • Honeycomb device 10 degrees heading issue has been fixed.

ACTIVITIES

  • Fix sim rate speed change according to the various activity types.
  • Autopilot has been fixed in the second tutorial.

SDK/DEVMODE

GENERAL

  • Added a new feature on the DevMode toolbar to let you know when a new release is available for download. It also includes the release notes for this update and the previous ones.
  • Improved the DevMode font, which could be blurry on some screens.
  • Added an Airport Creation Wizard to ease the creation of new airports.
  • New option to flag if a package is designed for Xbox and/or PC. This is mainly in preparation for some transparent changes in the back-end and shouldn’t affect your current work. Simply select this option if you consider releasing your content on Xbox via the in-game marketplace in the future.

DOCUMENTATION

  • Massive update to the Scenery Editor documentation.
  • Added External Installer Sample.
  • Added a page about VR for cockpits.
  • Added liveries sample.
  • Split the "Documentation" tab into two links, "Open local" which is downloaded with the SDK update, or "Open online" which redirects to docs.flightsimulator.com.

SCENERY EDITOR

  • Fixed a bug on TaxiwaySign properties to prevent from typing invalid characters.
  • Removed inactive options: Cast shadow and No Snow.
  • Fixed a crash when using Importer from AP.
  • Fixed a bug that didn’t show object test radius when selected.
  • Fixed a bug on taxiway lines that were no longer displayed.
  • Fixed a buffer overflow on Display Name.
  • Fixed a crash when exiting one-click placing with Properties window visible.
  • Added a button to remove material from polygons.
  • Implemented the Delete Key as a way to delete individual points on polygon-based objects (painted lines, apron, polygons…).

AIRCRAFT EDITOR

  • The Initial Zoom value in the Camera tab is now capped to 20.

WEBASSEMBLY

  • Fixed execute_calculator_code proxy and added more security to it.

SIMCONNECT

  • Exposed ROTATION_ACCELERATION_BODY_X/Y/Z Simvars.

Check out the new Points of Interests and the complete patch notes on the official site.

Microsoft Flight Simulator is only available on PC as of right now. It will release on Xbox Series X|S in the coming months and Xbox One at an unspecified date.

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