Left 4 Dead 2 Update Makes Changes To Several Game Modes

Left 4 Dead 2
Left 4 Dead 2 steam

Left 4 Dead 2 recently received one major expansion pack called The Last Stand a few days back. Players have been having a hell of a time playing it, however, the experience hasn’t been perfect. The Last Stand does have a few bugs and issues that need looking into. Valve released an update yesterday that focuses on bug fixes and made a couple of tweaks to some modes. You can read the complete changelog below and on the official site.

Left 4 Dead 2 September 28 Update Patch Notes

Left 4 Dead 2 Changes

  • Reoriented some of the new HUD images
  • Updated several nav meshes based on feedback
  • Fixed a bug where a door model was lacking prop data
  • Fixed spontaneous muzzle flashes on certain rifles when playing online
  • Adjusted knife's attack delay
  • Fixed c10m3 versus survival tank spawn issue
  • Fixed stuck spots on a few survival maps
  • Various other fixes to the nav mesh from feedback
  • Fixed a typo in one of the new shotgun sounds
  • Fixed material sorting issues with skin mods on Molotov world model


  • Only award "Fat Ninja" for a direct vomit attack, not a boomer explosion.
  • Fixed "Golden Freeman" not awarding pickups on dedicated servers.
  • Award survival medals to the entire team, including dead players.
  • Fixed "The Big Ten" and "Supreme Survivalist" not unlocking on dedicated servers.
  • Only award "The Last Frontier" on the Last Stand campaign.
  • Don't award Survival achievements in Versus Survival and vice-versa


  • Waterfront - Removed cars outside the playable area to prevent infected from getting stuck.
  • Generator Room - Increased ZombieDiscardRange.
  • Church - Removed Laser Sights.
  • Streets - Swapped the Military Sniper and the Ammo Pile spawns around.
  • Warehouse - Removed mortar bags from under some stairs.
  • Cold Stream Junkyard - Removed Laser Sights.

Versus Survival:

  • Made it so the plane crash will trigger if the countdown timer reaches 0 on Runway.
  • The Save 4 Less store door will now open when the timer reaches 0 on Gun Store.
  • The alarmed door will now open when the timer reaches 0 on Warehouse.

Tank Run:

  • Updated finales so rescue timer won't appear in Scavenge finales (you need to collect all the gas cans).
  • Fixed The Sacrifice finale not working properly.
  • Two Tanks will now spawn at once during the non-Scavenge finales.
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