Far Cry 6 Title Update 2 Brings New Features, Removes a Piece of Content

Far Cry 6
Far Cry 6 Ubisoft

Even though Far Cry 6 was just released almost a month ago, the game has already received several patches. The second major update for the game went live today. TU 2 brings gameplay updates, QoL features, and a plethora of bug fixes. However, it removes the “Dani & Danny vs Everybody” mission that was accidentally made available.

The update is currently available on PS4, PS5, Xbox One, and Xbox Series X|S. PC, Google Stadia, and Luna versions of the update will be released later. The size of the update also varies greatly. The platforms and sizes are mentioned below:

  • PlayStation 4: Between 49 GB and 60 GB depending on the region
  • PlayStation 5: 90 GB
  • Xbox One: Between 13 GB and 19 GB
  • Xbox Series X/S: Between 14 GB and 20 GB
  • PC: 54 GB + 47 GB for HD Texture Pack

The update introduced both Daily and Weekly Challenges which players can complete for XP. New Special Operation: Los Tres Santos is added which will be available from November 9. The game’s performance has been improved and the respawn rate of enemies in José's Island and Martínez (Philly's) Airstrip has been adjusted.

Quality-of-Life changes

  • The title sequence can now be skipped like other cinematics.
  • The Co-Op menu icon now shows a “!” when Co-Op becomes available for players.
  • Corrected several subtitles to better reflect intention, e.g., Resources are now universally called Resolver Materials.
  • Added a Moneda tutorial after finishing the first Insurgency.
  • Workbench background has been updated to make it less distracting.
  • Updated Colorblind mode to fix several issues for players with deuteranopia, e.g., not having white text on yellow background.

Bug fixes

General
  • Fixed an issue that could cause a looping death and loading screen situation when an autosave was made while the player was dying.
  • Fixed an issue that caused the weekly challenge “Road Rage” to have an identical name to the in-game trophy. The weekly challenge is now called “Road Fatality.”
  • Fixed an issue that could cause a player to fall through the world until restarting the game under rare circumstances after crashing a plane into the ground during a co-op session.
  • Fixed an issue that could cause the Auto Turret gadget to be permanently equipped when loading a save file.
  • Fixed an issue that could cause the Wingsuit to not become available if the player built the Hideout Network facility level 1 before applying the launch day patches.

You can read the complete patch notes from the official site.

So what do you think? Are you interested in any of these changes? Have you been playing Far Cry 6 recently? Let us know your thoughts in the comments section below.

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