Fallout 76 April 12 Update Brings a Plethora of Bug Fixes

Fallout 76
Fallout 76 Bethesda

The launch of Fallout 76 may have been a disaster, but the game is in much better shape now. Recently, the developer released another patch that improved the title further. April 12 patch brings a plethora of bug fixes and changes to UI, Items, Workshops, and more. However, no new content has been added.

On consoles, the patch is a little more than 9 GB in size. On PC, Steam and Bethesda.Net versions are 2.2 GB and 1.6 GB in size, respectively. The Microsoft Store version of the patch is 9.1 GB.

  • Weapons: The Silver Shroud Tesla Rifle paint now correctly applies to the Charging Shotgun Barrel mod.
  • Exploit: Fixed an issue in which cheaters could place NPCs in the game world.
  • Lights: The Diner Wall Light now correctly plays a sound effect when toggling it on and off.
  • Structures: Wires can now be attached to the power connector on the Firewatch Tower.
  • World: The requirements for the “Complete Different Daily Quests” World Challenge have been reduced from 23 to 22, and it can now be correctly completed.
  • VATS: Melee VATS attacks while in third-person view no longer cause the player to encounter a black screen.
  • General: Addressed instances where enemies could sometimes become frozen and unresponsive.
  • Wolves: Fixed an issue that could prevent Wolves and other dog-type enemies from attacking the player.
  • Public Events: Players now correctly join an active Public Event when walking into the event location.
  • Lode Baring: The quest tracker no longer persists on-screen after completing Lode Baring.
  • Relaxed Building Restrictions: Setting the snapping toggle to “Collide” now correctly allows placement of C.A.M.P. objects without encountering “intersecting object” errors.
  • Exploit: Addressed an exploit that could cause a weapon to deal more damage than intended under certain circumstances.
  • Exploit: Addressed an exploit in which players could obtain certain magazines repeatedly from the same location.
  • Animation: Addressed an issue that could cause water sources to appear to stop flowing when playing Fallout 76 in a language other than English.
  • Allies: Allies no longer continue to appear as though they have a weapon drawn after leaving combat.
  • Client Stability: Fixed a client crash that could occur when using VATS melee attacks in third-person view.
  • Client Stability: Fixed a client crash that could occur when rapidly scrapping and storing objects in a C.A.M.P. that had reached the maximum build budget.
  • Keyring: Added sound effects that play when opening and closing the Keyring in the Pip-Boy.
  • Sirens: Toggling a Siren on and off repeatedly no longer causes its sound effects to stack.
  • Nearby Corpses: Lengthy enemy names are now spaced and sized more appropriately in the Nearby Corpses menu.
  • Photomode: Adjusted the Photomode pose list so that pose titles and animations are back in sync.

The complete patch notes are available on the official site.

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