Elden Ring Patch 1.09: Ray Tracing, Balancing Changes, and More

Malenia is deemed to be the hardest boss in Elden Ring.
Malenia is deemed to be the hardest boss in Elden Ring. FromSoftware

Elden Ring fans have one more reason to play the entire game again. Developer FromSoftware recently released Patch 1.09 that brought ray tracing to the acclaimed title. The new graphical feature is only available on PC, Xbox Series X, and PS5. Older consoles are not supported.

You can turn on the feature by going to the graphics option. Although, beware that it will have an impact on the game’s performance. The patch also included a good number of balancing changes and some of them are listed below.

PvP-Exclusive Balance Adjustments
The adjustments in this section do not affect single-player or cooperative play.
  • Decreased the power of two-handed jumping attacks.
  • Decreased the power of heavy and heavy running attacks of Fist and Claw weapon types.
  • Decreased the spell enhancement effect of the Terra Magica spell.
  • Decreased the damage and poise damage of the Wave of Gold skill when hitting an opponent over a certain distance.
  • Decreased the effectiveness of the Determination and Royal Knight's Resolve skills.
  • Decreased the effects of the Contagious Fury skill of the Jellyfish Shield.
  • Decreased the effectiveness of the Claw Talisman.
  • Decreased the effectiveness of the Lord of Blood’s Exultation Talisman.
  • Decreased the attack power buff granted by the White Mask head armor.
  • Decreased the jumping attack damage buff granted by the Raptor's Black Feathers armor.
General Balance Adjustments
  • Increased the scaling of the following attributes when infusing weapons with certain Ashes of War:
    • Magic / Fire / Flame Art / Lightning / Sacred
  • Increased the attribute scaling of the following weapon types:
    • Colossal Sword / Great Axe / Hammer / Flail / Great Hammer / Colossal Weapon
  • Increased the speed, range and recovery time of some attacks for the following weapon types:
    • Great Hammer / Great Axe / Great Sword / Curved Greatsword
  • Flail weapons changes:
    • Increased the speed of some attacks.
    • Reduced attack recovery time.
    • Increased poise when using two-handed attacks.
  • Increased running attacks speed and reduced attack recovery time for the following weapon types:
    • Straight Sword / Curved Sword / Katana / Twinblade Sword / Axe / Hammer / Halberd
  • Increased the first attack speed for the following weapon types:
    • Straight Sword / Curved Sword / Whip
  • Increased the speed of guard counters for the following weapon types:
    • Straight Sword / Great Sword / Colossal Sword / Great Curved Sword / Katana / Twinblade Sword / Axe / Great Axe / Flail / Great Hammer / Spear / Great Spear / Halberd
  • Decreased the hitbox size for some attacks of the following weapon types:
    • Thrusting Sword / Heavy thrusting Sword / Spear / Great Spear / Halberd

The update also featured adjustments for Ashes of War and squashed dozens of bugs. You can read the complete patch notes via the official site for more details. In other news, Elden Ring recently won Game of the Year at GDC Awards 2023. Visit our previous story for more details.

So, what do you think? Are you interested in any of these changes? Have you been playing Elden Ring recently? Let us know your thoughts in the comments section below.

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