Cyberpunk 2077 Patch 1.2 Changelog: Better Police AI, Ray Tracing for AMD, and 500 More Fixes

Patch 1.2
Patch 1.2 CD Projekt

The highly awaited patch of Cyberpunk 2077 is only a couple of days away. The developer, CD Projekt, just released a massive list of changes that the upcoming patch will make. Although they didn’t reveal the exact size of the update, it’s probably going to be quite big. After being delayed thanks to the unfortunate hack, CD Projekt revealed that Patch 1.2 will release on every platform "soon."

The update addresses every section of the game including gameplay, audio, performance, quests, and driving. There are more than 500 tweaks and we have mentioned the highlights below.

NCPD Spawn radius has been increased, which means the police won’t spawn right behind you when you commit a crime. It doesn’t radically improve the AI but one step at a time. Ray tracing for AMD graphics cards is now enabled and you just make sure to install the latest drivers. Gorilla Arms damage is enhanced by 20% though you can’t use Gorilla Arms finishers against civilians. Stuck vehicles can now be freed more easily via Left Stick or A/D W/S.

You can bind the same key to open and close a specific panel. Speaking of key binding, the dodge button can now be unbound from the movement key. Check out other important changes arriving with this update below.

Cyberpunk 2077 Patch 1.2 Highlights

  • New Steering Sensitivity slider added to Controls settings. Allows reducing steering speed for all vehicles, on all input devices. Particularly useful for keyboard users.
  • Adjusted the vehicle steering code to work better in low and extreme high frame rate situations to produce more consistent results. Improves steering on base consoles noticeably.
  • Adjusted fire rate of the helicopter turret in "Love Like Fire."
  • Picking up or grappling an NPC with a burning or EMP status now transfers the status to the player.
  • Short Circuit quickhack's damage over time will no longer finish off defeated enemies.
  • Cyberpsychos and minibosses are now immune to Tranquilizer rounds and System Reset Quickhack.
  • The item for resetting perk points (TABULA E-RASA) can now be bought at a reduced price.
  • Data is now correctly displayed when scanning the Militech Manticore AV.
  • Using Zetatech Sandevistan MK. 1 cyberware now correctly slows time.
  • Players can no longer cancel fall damage by performing a slide action when about to fall from greater heights.
  • Clothing vendors now sell items more suitable for the location.
  • Reduced power of revolver wielding NPCs.
  • V can no longer use consumables in situations where scene context would not support it.
  • V's hands are now correctly displayed on a steering wheel while driving.
  • V now leans out of a vehicle correctly during chases.

You can read about all 500+ fixes from the upcoming patch over here. Patch 1.1 was released back in January but even it wasn’t that extensive. More updates are coming for sure, and not to mention the free DLCs.

Join the Discussion
Top Stories