Crysis Remastered Update 1.2.0 Patch Notes Released

Crysis Remastered
Crysis Remastered Crytek

Crysis developer Crytek rolled out the second major PC update for Crysis: Remastered which introduced both positive changes and a negative one. The update weighs in at around 2.7GB, and adds new features, introduces performance optimizations, and fixes some bugs. The major highlights of the update include general CPU optimizations and CPU-handled Ray-Tracing. Additionally, the update also makes some changes to enemy AI behavior.

However, some players have also reported that installing the update has broken the game's vegetation physics. Now, Crytek will have to roll out another update that fixes the current physics bug that most players have been complaining about. Nevertheless, if you still choose to install the update, you may want to read the full patch notes below or here:

Crysis Remastered Update 1.2.0 Patch Notes

Additions and Improvements

  • Improvements made to all difficulty levels.
  • Improved AI behavior in order to provide a more challenging experience to players.
  • Added Nano Suit classic controls to gamepad.
  • Added advanced sensitivity settings for PC.
  • Added mouse sensitivity for vehicle controls.

Performance

  • Reduced ray tracing artifacts from bright, emissive objects.
  • Enable volumetric scattering for High and Higher presets.
  • Optimized ray tracing CPU side processing.
  • General CPU improvements made. More changes will come in upcoming Patches.
  • Improved low glossiness ray-tracing support

Bug Fixes

  • Fixed a bug that occurred when leaning with character.
  • Fixed an issue where the action map could reset to default.
  • Fixed issues with melee attacks and power jumps using the Classic suit mode.
  • Fixed a bug where the hair color of Korean soldiers changed depending on camera position.
  • Fixed an issue with the post-process rotations on all entities.
  • Fixed single tap suit shortcut activation for melee
  • Fixed multiple issues with HDR.
  • Fixed an issue where shadows could flicker.
  • Fixed a bug where Crouch and ADS did not work the same as Sprint (Holding Shift - Sprint is on hold, but when tapping the key it is on toggle.)
  • Fixed blending issues between shadow cascades.
  • Fixed issues with objects/water collision particles.
  • Fixed an issue where using Alt + Tab during full-screen mode reset resolution to the desktop’s default resolution.

Known issues

  • Using ESET antivirus while playing Crysis Remastered can cause a memory leak ultimately resulting in a crash. Disabling the AV while playing the game is a possible workaround. (Please do it at your own risk!)
  • Pressing Alt + Tab may cause lag.
  • The game may crash at loading when Windows username is set to Persian language. (Contact - Island).
  • VFX for Korean truck explosions are missing.
  • Using Borderless Display mode locks the game to the Display's refresh rate.
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