Crossout November 24 Update: Mr. Twister and Judgment Night

Crossout November 24 Update
Crossout November 24 Update Steam

Crossout recently received an update that added new challenges. In addition to that, the developers have fixed several bugs and made changes to the interface.

New PvP Brawl “Judgment Night”

“Judgment Night” is a PvP mode where battles occur on preset armored cars, each of which is assembled by Mr. Twister for chaos and destruction. In this brawl, players will have to completely destroy the enemy’s car because it is not possible to shoot off parts of the vehicle. Next, they have to destroy the most number of enemies to win the battle. And finally, they can take their revenge since this brawl allows respawns.

Season “Mr. Twister”

Players have time until the end of the event to access special challenges, which reward season experience points upon completion. They need season experience points to unlock the “Mr. Twister” season levels and rewards. Only those who purchased the new “Mr. Twister” battle pass will receive additional rewards, however.

Crossout November 24 Update

Interface
  • Added an option to enable or disable the automatic field of view change.
  • Removed a number of challenges and patches related to the game modes that are no longer available.
  • Rewards that have already been earned for completing those challenges remain available to players.
  • In the future, the opportunity to earn these rewards may return with updated challenges.
  • Improved display of parts in the production window.
Sound
  • Improved the balance of sounds and music before the start of the battle.
  • Improved the music before the start of the battle.
  • Improved the sounds of car explosions.
Bug Fixes
  • Fixed a bug with incorrect firing angles of the shotgun “Gremlin”.
  • Fixed a bug due to which the names of entries and nicknames of authors could disappear from the exhibition when minimizing and maximizing the game window.
  • Fixed a bug due to which, after the destruction of the “Large wheel” on an armored car, the car’s suspension remained intact.
  • Fixed a bug where the card and the tooltip could show different time left before the player can switch between raids.
  • Fixed a bug where the projectiles of “Fortune” could fly through walls and other indestructible obstacles.
  • Fixed a bug when vehicles on hovers started to twitch after it was turned over.
  • Improved a number of texts, descriptions and icons.

You can read more about it here.

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