Runescape Patch Notes: Free Master Clue Scrolls And Other Revamps Appear In Latest February Update

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Runescape patch notes reveal the February 26 update brings tons of new Master Clue Scrolls, features and fixes. Check out everything that’s changed, here. Player.One

Runescape patch notes reveal the February 26 update brings tons of new Master Clue Scrolls, features and fixes. Check out everything that’s changed, here. 

After dropping a significant update at the beginning of the month, Runescape devs have announced more changes to the treasure trail and clue scroll system that fans should enjoy, including free Master Clue Scrolls for Gold Premium Club members. Below we’ve put together a quick overview of everything change detailed in the latest Runescapes update patch notes.

Looking for solutions to latest Master Scroll anagrams and action puzzles? Check out our complete guide, here

Runescape Patch Notes Latest Update Give Free Master Clue Scrolls And More

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The Treasure trail and clue scroll system have gotten a major overhaul in the latest Runescape update. Photo: Player.One

Update Freebies

  • Free Treasure Trail Points - during players’ first new update login they will be given Treasure Trail points based on their lifetime completed trails (since tracking began). Players can check their progress on completions for each tier via Quick-chat.

  • Free Sealed Clue Scroll - Players will be eligible to get one free sealed clue scroll on login from Zaida at the Treasure Trail hub by the Grand Exchange main entrance. The tier is decided based on the player's total level, ranging from easy to elite.

  • Free Sealed Master Clue - Gold Premier Club members are eligible to receive an additional free, sealed master clue scroll from either Zaida or the Vault Guardian for the first two weeks after the update. Expires March 11

Clue Scroll Updates

  • Master scrolls - Looking for a new challenge? Take on Master-tier, full of harder, all-new clues and puzzles, and show us what you’re made of. You can get them by completing any easy to elite clue scroll; furthermore, any method that drops an elite clue scroll has a small chance of upgrading it to master.

  • Trade Unstarted Clue Scrolls - Players can now trade down started and unstarted clue scrolls of a higher tier to a lower tier by swapping them with Zaida. This will clear any active progress on the clue from which it is being trading down.

  • Clue Scrolls Point to Nearby Areas - All existing clue scrolls that historically took players to the bandit camp in the Wilderness have been updated to point to nearby areas.

  • Sealed Clue Scrolls - Clue scrolls are now dropped or looted as a new object called a 'Sealed clue scroll (difficulty)', which stacks and gives a new clue scroll of the same tier when opened. Players can only have up to one clue of each tier active at any one time, as before. There is a soft cap of 25 on sealed clues for each tier, but guaranteed sources bypass this.

  • More Ways To Get Sealed Clue Scrolls  - sealed clue scrolls can now be obtained when Fishing, Mining, Woodcutting, or Divining, from most standard skilling activities. The tier of clue scroll players receive is weighted based on their level of the activity, with elites appearing at level 60 training methods and higher. There is always a 1% chance for a sealed elite clue to upgrade to a sealed master clue.

  • Old Clue Scroll Updates - Some old clue scroll hints have been updated or replaced to be consistent with the current game and environment changes.

  • Elven Lands Elite Scan Clue Renamed -  it is now the  Isafdar and Lletya scan clue to help differentiate it from the new Prifddinas scan clue

  • New Teleport Scrolls - Four new teleport scrolls have been added to all clue scroll tiers that teleport players to the Lighthouse, the Clocktower, Gu'Tanoth entrance and to the Treasure Trail hub at the main Grand Exchange entrance.

  • Hard Clue Scroll Changes - Hard clue scrolls requiring an amulet of glory now accept any charged or uncharged variant.

  • White Mountain Wolf Clue Changes - Existing and future White Wolf Mountain scan clues have now been replaced with Menaphos scan clues. These have a range of 30 paces.

  • Kharidian Desert Scan Clue Changes - All dig locations for the Kharidian desert scan clue are now located east of the River Elid as intended.

  • Varrock Elite Scan Clue Updated - now mentions that it also covers the Grand Exchange, for clarity.

  • Kharazi Jungle Elite Scan Clue updated -  no longer has any dig locations inside or north of the Herblore Habitat; it is contained entirely inside the Kharazi jungle. The scan radius has also been reduced to 14 paces.

Wizard Updates

  • All Zamorak, Saradomin, and Guthix wizards are now attackable with left-click by default - There should no longer be any instances where a wizard cannot be left-clicked due to combat level changes in the Wilderness or due to familiars.

  • Saradomin, Zamorak and Guthix Wizards have been graphically updated.

  • Saradomin and Guthix Wizards now wield staffs and only use their Dragon dagger special attacks if players are in melee range.

  • Zamorak Wizards now only spawn when digging for hard Wilderness clue scrolls.

  • Saradomin Wizards will spawn when digging for any other applicable hard clue scrolls.

  • Familiar Immunity Loss - Clue scroll wizards and double agents are no longer familiar immune.

  • Wizards from Treasure Trails now teleport away when defeated, leaving some loot behind in the process (but no bones).

Casket Updates

  • Clue scrolls are now completed when the casket is obtained - players used to have to open a casket first, but this new feature allows players to begin new clue scrolls before opening the caskets. This way they can save them,  if desired.

  • Reward caskets now stack - this does not include puzzle caskets.

  • Reroll progress given for opening caskets.

  • New Destroy Casket Options - these replace Drop options have been replaced with destroy on all caskets, clue scrolls, challenge scrolls, scroll boxes, puzzle boxes and keys. Where applicable, the destroy message will indicate where to reclaim the item; however, in most cases the item cannot be reclaimed.

Other Changes

  • New Treasure Trail Collection Log - this feature has been added to the Treasure Trail hub that tracks players' loot from every tier since tracking began on October 2nd, 2017. This functions much like the Boss collection log and can be used to quickly shout out players' progress and finds to various chat channels.

  • Treasure Trail Reward Facelift - Treasure Trail cane rewards have been graphically updated.

  • More Treasure Trail Rewards For F2P Players - Several existing Treasure Trail rewards such as hats, masks and shirts have been made available in F2P. F2P players now have 60 new rewards which include: Ice dye, Second-Age Saradomin armour, Robin Hood outfit, Tuxedo, Evening dress, Pajamas and more.

  • Medium Treasure Trails Fixed - Instances on medium Treasure Trails where the target NPC continues talking after players are done on that step of the trail have now been fixed.

  • Sextant Interface Removed From Treasure Trails - Using the sextant option on a sextant or applicable clue scroll object now plays a short animation, then prints the player's coordinates as before. The sextant interface is still used in the Defender of Varrock quest as before.

  • Player Owned Houses Treasure Chest Updated - The treasure chest in Player Owned Houses now has a fifth entry for Master tier clue rewards. This is also accessible via a bank like other costume room inventories.

  • Treasure Trail Caskets Revamped - these have new graphics, and are coloured to match their tier. Sealed clue scrolls also match this new colouring.

  • Treasure Trail Drop Tables Tweaks - changes include updates like removing low-value seeds elite and improving coin values when failing to roll on certain rare rewards.

  • Treasure Trail Point Update -  players now receive a message regarding total Treasure Trail points when they complete a treasure trail, in addition to the existing messages that shows total clues completed from that tier.

  • Uri and Double agents f rom Treasure Trails have been graphically updated.

  • New Gameplay Options - under 'Minigame settings' players will find new gameplay options. These allow players to individually toggle whether they receive sealed clue scrolls from skilling or monster drops, and whether they see loot beams for clue scrolls. Guaranteed clue sources bypass this, such as the Aquarium, Skeletal Horror, Triskelion keys, or the Prosper perk.

  • Gnome Coach Fix - he no longer gets stuck on a platform support and can now fully patrol the field without needing to resort to teleporting.

  • Desert Lizards Aggression Changes - these are no longer aggressive to players who have completed Crondis' quest.

  • Feral Vampyres Aggression Changes - these are no longer aggressive to players who have been given Vanescula's blood mark.

  • New Activity High Scores - Five new activity high scores have been added for lifetime clue scrolls completed of each tier. These can be accessed from the hiscores tab of the Community parent interface in-game, or from the hiscores page on the RuneScape website.

  • Emote Skip Ticket Changes - It is no longer possible to consume multiple emote skip tickets, as they require a second emote to be performed.

  • New Skip Tickets have been created for the two new master puzzles and can be obtained from elite caskets or from Zaida's shop at the Treasure Trail hub.

  • New Costume Skipping Tickets - Players wearing items can now use a costume-skipping ticket to bypass Uri's instruction for clues that require players not to wear any items.

  • Meerkat Pouches - these now increase the scan range of scan clues by five paces.

  • New Scan Animation - An animation now plays after selecting 'Scan' on a scan clue to indicate that the scroll is continually re-scanning. This graphic updates based on whether players are within double the listed range, or at any other distance.

  • Mud Pies Fix -  now always drop to the floor when thrown. Accidentally throwing pies at double agents should now be less of an issue.

  • New Sliding Puzzle Images - these have been added to some of the hard and elite Treasure Trail puzzle boxes and puzzle caskets. For hard puzzles, the new images have replaced some of the old repeated images, but the old images have not been removed.

  • Prosper Perk Updated - this still allows for an additional chance at a clue scroll while skilling, but now has a 1% chance of upgrading a sealed elite clue to a sealed master clue.

  • Robin Hood Gear Update - The basic versions of the Robin Hood hat, the ranger boots, and their recoloured versions, now all require one Defence and 40 Ranged to equip.

  • Yaktwee sticks are now configured as maces rather than swords.

  • Players can obtain a second piece of Prifddinas worker attire if they have a piece keepsaked.

  • Players can track reroll progress on all clue scroll tiers from an interface accessible from the noticeboard in the new Treasure Trail hub, or from the Treasure Trail collection log.

  • Players can store up to three rerolls at once for each of the tiers by default.

  • Players  earn additional rerolls for each Treasure Trail tier with a new reroll token item obtained from caskets, or from Zaida's store at the Treasure Trail hub.

  • Zaida in the Treasure Trail hub now provides some basic information on where to obtain clue scrolls from each tier.

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