Warframe Hotfix 30.0.7 Allow Players to Start Solo Jackal/Razorback Boss Fight

Warframe Digital Extremes

Warframe, the free-to-play multiplayer game by Digital Extremes, received another hotfix patch in just two days. The last update was focused on some minor changes and bug fixes, and the latest is no different. The patch was released for PC yesterday and it makes further changes to Sevagoth, brings Railjack fixes, and also squashes several bugs.

Now you won’t have to wait for other players to start a Jackal/Razorback boss fight. If no other player joins you within 30 seconds, then you will have the option to play the boss fight solo. The patch now made Epitaph Blueprint tradeable. Several wrist-mounted weapon animations have been improved, especially for Atomos, Gammacor, Epitaph, and others.

More changes are mentioned below along with Railjack and bug fixes.

Call of the Tempestarii: Hotfix 30.0.7


  • Added updated wrist-mounted weapon animations. Also fixes weird wrist angled animations.
  • The Hydroid statue in the Larunda Relay now reacts with Mastery Rank 30 Blessings! For those who don’t know, when Blessing in the appropriate Relay the statue changes to reflect your current Warframe!

Sevagoth Change

  • Sevagoth’s Gloom Energy cost is now prevented from increasing to 1.5 per enemy as the radius grows, and drain is capped at a maximum of 10 enemies.
    • As indicated by previous patch notes this was intended for Hotfix 30.0.6 but it just missed the build!

Railjack Changes and Fixes

  • The Forward Artillery weapon swapping mechanic has been given its aforementioned support functionality ! When pressing (F) to "Switch Weapon," you can now use the Turret Armaments while in the Forward Artillery seat! This functionality has been given a proper UI pass as well as sounds.
  • Fixed a crash when a Client joins a Railjack mission while the current players are on-board the Corpus Capital Ship.
  • Fixed a crash if Void Sinks triggered too early.
  • Fixed Clients becoming stuck in the loading screen if a Host migration occurred when other players were in Archwing, Necramech, and Operator mode.
  • Fixed Clients joining a Void Storm in progress being prompted to select a Lith Relic for a Neptune Void Storm instead of a Neo Relic.
  • Fixed Crew Appearance weapon Skin choices not saving.
  • Fixed a script error when using an "On Call" Crew member.


  • Fixed a crash that could occur when abruptly leaving a mission with Nekros’ Shadows of the Dead active.
  • Fixed only traveling 50% of the intended distance when casting Hydroids Tidal Surge with Fire Walker active (via Helminth Subsume and in place of Undertow).
  • Fixed Hydroid’s Tentacle Swarm timer disappearing when casting Tentacle Swarm then Transferring to the Operator.
  • Fixed Lavos' armbands blocking view while aiming down sights with wrist-mounted secondary weapons (Epitaph notably).
  • Fixed cases where the Relay Blessing UI did not appear for some players.
  • Fixed Archwing Quest transmissions being out of sync when progressing through the final stage of the Quest too fast.
  • Fixed incorrect instructions and in-mission hints during the Archwing Quest.
  • Fixed in-mission hints during the Archwing Quest not swapping between mouse/keyboard and controller.
  • Fixed misaligned Kuva Lich Chest Armor on Atlas Prime and Atlas Karst.
  • Fixed the Feasting Hamster Glyph being stretched vertically.
  • Fixed script errors that could occur if you killed a Battalyst mid-disco.
  • Fixed a harmless script error that could occur when killing a Mitosid.
  • Fixed a harmless script error if the Bailiff Defector was killed in the Gift of the Lotus Defense alert.
  • Fixed a script error that could break your HUD.
  • Fixed a harmless script error that could occur during certain Eidolon Bounties when something died from a level hazard.
  • Fixed a harmless script error that could occur if you left the Cambion Drift and returned to the Necralisk right when Vome or Fass was emerging.

You can read the complete patch notes here as well.

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