Starlight: Eye of the Storm Introduces Survival Mode in Patch v1.05

Starlight: Eye of the Storm Patch v1.05
Starlight: Eye of the Storm Patch v1.05 Twitter/@stridesgames

A brand new survival mode is now available in Starlight: Eye of the Storm. Patch v1.05 also brings several gameplay changes and bug fixes.

Starlight: Eye of the Storm is a retro 2D arcade vertical shooter with some 3D elements. It features a full campaign mode where you can play seven main missions (with three short segments each) and eight side missions that give a slightly different experience. It also has the 10-stage arcade mode, which provides nothing but sheer action and excitement (minus the storytelling).

Recently, Patch v1.05 was released, and it introduced a new survival mode. How is this different from the other game modes just mentioned? Well, this combines certain segments and stages in the campaign and arcade to create a unique and challenging experience.

There are four survival stages in total and you will encounter sub-bosses at most. If there are any bosses that appear, they will not be treated as the main objective, which means that you can pass the stage without beating them.

You’ll begin with some crystals and capsules so that you can purchase ship improvements at the weapon shop. What’s more, the weapon shop will offer all weapons and upgrades right from the start!

The brand new mode is available after updating without having to complete anything else. So, if you want to have a taste of both arcade and campaign, then survival is the way to go.

Changes
  • EMP Cannon Level 3 is now permanently dicing; it'll almost never expire
  • Increased use of threads across several components. This means the game is less likely to lag due to external influence
  • Controls are now real-time sensitive. That means its sensitivity is at its highest and the fighter will react accordingly. Do not be alarmed if your fighter seems to be moving slowly; just hold on to the D-pad and it should pick up speed quickly. The feeling should still be the same as before the patch though the visuals are far more interpolated
  • Added a short input blockage between menu transitions. This is to reduce the risk of an accidental button hold, causing the menu navigation to by default go to Start Game > Campaign > Normal - and the game begins in an unwarranted fashion. The blockage doesn't resolve the issue but it does give the player some time to react
Bug Fixes
  • Stream Laser Level 1 now has an upgrade cost. Previously it was free and that wasn't meant to be the case
  • Fixed a bug where a fresh install using FSWM V-sync will cause the game to run at 1/3 of the speed. This is now fixed to handle both 60Hz FSWM and > 60Hz FSWM

Starlight: Eye of the Storm Patch v1.05 is available on PC.

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