Mount & Blade II: Bannerlord Beta v1.0.2 focuses on Bug Squashing

Mount & Blade II Bannerlord
Mount & Blade II: Bannerlord Hotfix TaleWorlds Entertainment

 

Mount & Blade II: Bannerlord received a small patch to its beta branch. Multiple crashing issues for single-player mode were addressed, and many small text and translation-related bugs were squashed. But keep in mind that this is not yet available on the main build.

The art of the new town scene Sanala was added. Family Feud quest dialogue won’t get stuck in a loop anymore, and settlements are now accessible with the gamepad. All the improvements made to SP mode are mentioned below.

Singleplayer

Crashes
  • Fixed a crash that occurred when ending a conversation.
  • Fixed a crash that occurred when a player encountered a party that was very close to a settlement's gate.
  • Fixed a crash that occurred if the main hero became a prisoner while a clan member was solving an issue.
  • Fixed a crash that occurred on the encyclopedia screen due to a GPU memory-related issue.
  • Fixed a crash that occurred when an agent was killed while it was switching weapons.
  • Fixed a crash that occurred during the lord's keep battle when troops spawned in.
  • Fixed a crash that occurred during the AI opponent’s turn in Tablut.
Animations
  • Improved conversation animations with lords and notables. That includes male and female poses, more alternatives for different moods and improved face animations.
  • Improved lip synchronization face shapes, resulting in a better match between voice and face animations.
UI
  • Fixed a bug that caused the marriage offer notification to disappear.
  • Fixed a bug that caused the scoreboard to stay visible even when no longer relevant.
  • Fixed a bug that caused B/Circle buttons to not work consistently in game menus after sneaking inside towns.
  • Fixed a bug that caused LB/L1 and RB/R1 keys to switch tabs in the clan screen while the "create a party" popup was open.
  • Fixed a bug that caused the gameplay to not stop when losing game focus during the loading screen.
Battles and Sieges
  • Fixed a bug that prevented the lances with newly added banners from being couchable.
  • Fixed a bug that caused the equipment control view to not come up during a lords hall fight.
  • Fixed a bug that caused the menu text to be wrong when a player got attacked while raiding a village.
Armies
  • Fixed a bug that allowed for infinite influence to be gained by donating troops to companion parties located in the player’s army.
Kingdoms and Diplomacy
  • Adjusted the war desire calculations of factions to better match the expected war durations, preventing rapidly making peace after a war was declared.
Quests & Issues
  • Fixed a bug that caused the Family Feud quest dialogue to be stuck in a loop.
  • Fixed a bug that prevented the completed main storyline quests from being displayed in the quest log.
Other
  • Fixed a bug that caused Vlandian Vanguard troops to spawn without shields.
  • Assigned appropriate names to battle terrains used in Custom Battle.

You can read about fixes made by Mount & Blade II: Bannerlord Beta v1.0.2 to multiplayer mode via Steam.

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