ARK Patch 309.4 Fixes Several Community Bugs

6
  • Linux
  • OS X
  • Playstation 4
  • Windows
  • Xbox One
  • Action-Adventure
  • Survival
2017-08-29
ark survival patch
Ark Survival Evolved MICROSOFT

ARK: Survival Evolved is a game set in a world filled with dangerous dinosaurs, and you can either slay the monsters or tame them for your survival. If you are into survival games with good graphics, this is the right game for you. ARK: Survival Evolved runs using Unreal Engine 4 which makes the game smooth and beautiful. With a lot of biomes, monsters, and immersive underwater experiences, this game is pretty fun to play.

Developer Studio Wildcard just recently released it's latest ARK update in an effort to fix some of the major bugs members of the ARK community have been, well, bugged by. you can find the patch notes below:

ARK: Survival Evolved Update 309.4 Patch Notes

  • Fixed an issue with collision on several meshes
  • Fixed several mesh holes in various biomes
  • Improved hover skiff movement and operation on steep terrain
  • Fixed a damage exploit with Ferox
  • Ferox should now keep its imprint buff when in large form
  • Reduced cloning cost for the Giant Turtle
  • Improved HLNA performance when crafting a large number of items
  • Teleporting East in the Bog biome will no longer transport the player South East
  • Insect swarms now give chitin instead of hide
  • Modified the no-build zone in the main volcano cave
  • Adjusted the trajectory of lunar comets to prevent edge cases of players and dinos dying
  • Fixed a rare case where the mining drill could damage the tek sensor
  • Activation/deactivation settings will now save on the tek alarm
  • Activation/deactivation settings will now save on the pressure plate
  • The lava on The Island in caves and the lava in the Wyvern trench on S.E. will no longer damage Magmasaur
  • Improved localization on the Rockwell boss fight and end cutscene
  • Cryopods can be accessed in the HLNA Shop again
  • Enabled several performance-related visual tweaks on wild Astrocetus
  • Improved the accuracy of HLNA cardinal direction when teleporting
  • HLNA teleportation logic now tries to avoid turrets, non-allied players, and hostile dinos
  • Fixed an exploit with cruise missiles that allowed them to bypass turrets
  • Improved several visual components of the mission UI (difficulty text, leaderboards, item lists, mission notifications)
  • Made adjustments in areas near the volcano to fix rare instances where eruptions would instantly kill players/dinos
  • Significantly reduced the frequency and slightly increased the duration of green rain in the big biome
  • Reduced the number of insect swarms in Bog biome by about 25%
  • Added a cooldown between green rain insect swarm spawns.
  • Fixed an edge case that caused the player to be destroyed when mounting an Equus and equipping its saddle
  • Increased the placement radius check for ocean platforms to prevent them from being placed next to enemy foundations/platforms
  • Prevented Meks from being deployed in the VR Mission
  • Fixed an issue that prevented players from receiving the mission buff in specific biomes (Bog/Ocean/Arctic)
  • Fixed the increased damage multiplier in various biomes
  • Reduced the bat spawns in the main volcano within the volcano biome

So, what are your thoughts on the ARK update? Have you faced any of these bugs before? Whatever your thoughts may be, let us know in the comments below.

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