'Final Fantasy XV' Soundtrack To Be Performed Live At London's Abbey Road Studios Sept. 7

8.5
  • Playstation 4
  • Xbox One
  • Action
  • RPG
2016-11-29
Final Fantasy XV. Damn that's a nice car.
Final Fantasy XV. Damn that's a nice car. (c) Square Enix

Great news for fans of Final Fantasy XV: the London Philharmonic Orchestra will perform the Final Fantasy XV soundtrack live at London’s Abbey Road Studios.

Among the songs to be performed include a number of songs that have yet to be released. Final Fantasy XV composer Yoko Shimomura will be present, offering her insight into the recording of Final Fantasy XV ’s soundtrack as well as commentary on the songs performed.

The concert will be streamed live on Sept. 7 at 2 p.m EDT via YouTube and Twitch. The full concert will be uploaded to YouTube right after the show for anyone who missed it, so even if you can’t make the stream, you won’t miss out.

Hungry for more Final Fantasy XV news? New character art was recently unveiled at a Tokyo event, Final Fantasy XV is officially NOT a full open-world game, the Season Pass may not include all DLC and we now know the English voice cast .

After a launch date delay to avoid saddling players with a Day One patch, Final Fantasy XV releases globally for PlayStation 4 and Xbox One on November 29.

Plan to check out the London Philharmonic stream? Psyched for Final Fantasy XV ’s November release after the most embattled development history of all time? Feel free to let us know in the comments section below.

REVIEW SUMMARY
Final Fantasy XV
8.5
Combat, Plot, Characters Create Something Flawed, Beautiful, Fantastic
Despite it's flaws, Final Fantasy XV is a milestone achievement: not just for being completed, but for being completed with polish, aplomb and love.
  • Engaging main cast of characters
  • Fun, fast-paced combat
  • A massive, beautiful world to explore
  • The Regalia!
  • Continuous updates have addressed some shortcomings of the initial release
  • Major aspects of the story feel rushed or absent, particularly toward the end of the game
  • Stealth sequences feel out of place
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